Files
Eric FELIXINE e30ae8ed09 feat(smart-app): implement complete mobile app MVP
- App.tsx: full navigation (Auth stack + Main tabs with 5 screens)
- Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen
- HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors
- MapScreen: interactive map with layer toggles (6 layers)
- MarketplaceScreen: categories (6), products (5), search
- ChatScreen: AI chat with quick prompts (4), bot responses
- ProfileScreen: user info, stats, menu (9 items), logout
- AlertsScreen: alert list with severity, acknowledge
- SensorsScreen: sensor list with type filters (6 types), search
- ZonesScreen: zone cards with stats
- SettingsScreen: language picker (FR/EN/ES/DE), privacy, about
- Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n
- Hooks: useSensors, useAlerts, useNotifications, useLocation
- Components: Card, Button, LoadingSpinner, ErrorBoundary, Header
- Services: iotService, notificationService (with axios API client)
- Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN)
- Theme: colors.ts with full design system (Blue Ocean palette)
- Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
2026-06-01 18:00:35 -04:00

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1.6 KiB
C++

#include "ReanimatedRuntime.h"
#include <cxxreact/MessageQueueThread.h>
#include <jsi/jsi.h>
#include <memory>
#include <utility>
#if JS_RUNTIME_HERMES
#include "ReanimatedHermesRuntime.h"
#elif JS_RUNTIME_V8
#include <v8runtime/V8RuntimeFactory.h>
#else
#if REACT_NATIVE_MINOR_VERSION >= 71
#include <jsc/JSCRuntime.h>
#else
#include <jsi/JSCRuntime.h>
#endif // REACT_NATIVE_MINOR_VERSION
#endif // JS_RUNTIME
namespace reanimated {
using namespace facebook;
using namespace react;
std::shared_ptr<jsi::Runtime> ReanimatedRuntime::make(
jsi::Runtime &rnRuntime,
const std::shared_ptr<MessageQueueThread> &jsQueue,
const std::string &name) {
(void)rnRuntime; // used only for V8
#if JS_RUNTIME_HERMES
// We don't call `jsQueue->quitSynchronous()` here, since it will be done
// later in ReanimatedHermesRuntime
auto runtime = facebook::hermes::makeHermesRuntime();
return std::make_shared<ReanimatedHermesRuntime>(
std::move(runtime), jsQueue, name);
#elif JS_RUNTIME_V8
// This is required by iOS, because there is an assertion in the destructor
// that the thread was indeed `quit` before.
jsQueue->quitSynchronous();
auto config = std::make_unique<rnv8::V8RuntimeConfig>();
config->enableInspector = false;
config->appName = name;
return rnv8::createSharedV8Runtime(&rnRuntime, std::move(config));
#else
// This is required by iOS, because there is an assertion in the destructor
// that the thread was indeed `quit` before
jsQueue->quitSynchronous();
return facebook::jsc::makeJSCRuntime();
#endif
}
} // namespace reanimated