- App.tsx: full navigation (Auth stack + Main tabs with 5 screens) - Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen - HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors - MapScreen: interactive map with layer toggles (6 layers) - MarketplaceScreen: categories (6), products (5), search - ChatScreen: AI chat with quick prompts (4), bot responses - ProfileScreen: user info, stats, menu (9 items), logout - AlertsScreen: alert list with severity, acknowledge - SensorsScreen: sensor list with type filters (6 types), search - ZonesScreen: zone cards with stats - SettingsScreen: language picker (FR/EN/ES/DE), privacy, about - Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n - Hooks: useSensors, useAlerts, useNotifications, useLocation - Components: Card, Button, LoadingSpinner, ErrorBoundary, Header - Services: iotService, notificationService (with axios API client) - Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN) - Theme: colors.ts with full design system (Blue Ocean palette) - Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#pragma once
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#ifdef RCT_NEW_ARCH_ENABLED
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#include <react/renderer/components/root/RootShadowNode.h>
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#include <react/renderer/core/ShadowNode.h>
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#include <unordered_map>
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#include <utility>
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using namespace facebook;
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using namespace react;
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namespace reanimated {
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class PropsRegistry {
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public:
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std::lock_guard<std::mutex> createLock() const;
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// returns a lock you need to hold when calling any of the methods below
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void update(const ShadowNode::Shared &shadowNode, folly::dynamic &&props);
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void for_each(std::function<void(
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const ShadowNodeFamily &family,
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const folly::dynamic &props)> callback) const;
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void remove(const Tag tag);
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void pleaseSkipReanimatedCommit() {
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shouldReanimatedSkipCommit_ = true;
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}
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bool shouldReanimatedSkipCommit() {
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#if REACT_NATIVE_MINOR_VERSION >= 73
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// In RN 0.73+ we have a mount hook that will properly unset this flag
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// after a non-Reanimated commit.
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return shouldReanimatedSkipCommit_;
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#else
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return shouldReanimatedSkipCommit_.exchange(false);
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#endif
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}
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#if REACT_NATIVE_MINOR_VERSION >= 73
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void resetReanimatedSkipCommitFlag() {
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shouldReanimatedSkipCommit_ = false;
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}
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#endif
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private:
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std::unordered_map<Tag, std::pair<ShadowNode::Shared, folly::dynamic>> map_;
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mutable std::mutex mutex_; // Protects `map_`.
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std::atomic<bool> shouldReanimatedSkipCommit_;
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};
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} // namespace reanimated
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#endif // RCT_NEW_ARCH_ENABLED
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