- App.tsx: full navigation (Auth stack + Main tabs with 5 screens) - Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen - HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors - MapScreen: interactive map with layer toggles (6 layers) - MarketplaceScreen: categories (6), products (5), search - ChatScreen: AI chat with quick prompts (4), bot responses - ProfileScreen: user info, stats, menu (9 items), logout - AlertsScreen: alert list with severity, acknowledge - SensorsScreen: sensor list with type filters (6 types), search - ZonesScreen: zone cards with stats - SettingsScreen: language picker (FR/EN/ES/DE), privacy, about - Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n - Hooks: useSensors, useAlerts, useNotifications, useLocation - Components: Card, Button, LoadingSpinner, ErrorBoundary, Header - Services: iotService, notificationService (with axios API client) - Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN) - Theme: colors.ts with full design system (Blue Ocean palette) - Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
#pragma once
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#include "JSLogger.h"
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#include "LayoutAnimationType.h"
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#include "Shareables.h"
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#include <jsi/jsi.h>
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#include <stdio.h>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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namespace reanimated {
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using namespace facebook;
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struct LayoutAnimationConfig {
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int tag;
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LayoutAnimationType type;
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std::shared_ptr<Shareable> config;
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std::string sharedTransitionTag;
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};
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class LayoutAnimationsManager {
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public:
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explicit LayoutAnimationsManager(const std::shared_ptr<JSLogger> &jsLogger)
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: jsLogger_(jsLogger) {}
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void configureAnimationBatch(
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const std::vector<LayoutAnimationConfig> &layoutAnimationsBatch);
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void setShouldAnimateExiting(const int tag, const bool value);
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bool shouldAnimateExiting(const int tag, const bool shouldAnimate);
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bool hasLayoutAnimation(const int tag, const LayoutAnimationType type);
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void startLayoutAnimation(
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jsi::Runtime &rt,
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const int tag,
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const LayoutAnimationType type,
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const jsi::Object &values);
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void clearLayoutAnimationConfig(const int tag);
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void clearSharedTransitionConfig(const int tag);
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void cancelLayoutAnimation(jsi::Runtime &rt, const int tag) const;
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int findPrecedingViewTagForTransition(const int tag);
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#ifndef NDEBUG
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std::string getScreenSharedTagPairString(
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const int screenTag,
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const std::string &sharedTag) const;
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void checkDuplicateSharedTag(const int viewTag, const int screenTag);
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#endif
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private:
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std::unordered_map<int, std::shared_ptr<Shareable>> &getConfigsForType(
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const LayoutAnimationType type);
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std::shared_ptr<JSLogger> jsLogger_;
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#ifndef NDEBUG
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// This set's function is to detect duplicate sharedTags on a single screen
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// it contains strings in form: "reactScreenTag:sharedTag"
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std::unordered_set<std::string> screenSharedTagSet_;
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// And this map is to remove collected pairs on SET removal
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std::unordered_map<int, std::string> viewsScreenSharedTagMap_;
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#endif
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std::unordered_map<int, std::shared_ptr<Shareable>> enteringAnimations_;
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std::unordered_map<int, std::shared_ptr<Shareable>> exitingAnimations_;
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std::unordered_map<int, std::shared_ptr<Shareable>> layoutAnimations_;
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std::unordered_map<int, std::shared_ptr<Shareable>>
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sharedTransitionAnimations_;
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std::unordered_set<int> ignoreProgressAnimationForTag_;
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std::unordered_map<std::string, std::vector<int>> sharedTransitionGroups_;
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std::unordered_map<int, std::string> viewTagToSharedTag_;
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std::unordered_map<int, bool> shouldAnimateExitingForTag_;
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mutable std::recursive_mutex
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animationsMutex_; // Protects `enteringAnimations_`, `exitingAnimations_`,
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// `layoutAnimations_`, `viewSharedValues_` and `shouldAnimateExitingForTag_`.
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};
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} // namespace reanimated
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