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smart-city-digital-twin-mar…/smart-app-city/frontend/node_modules/react-native-reanimated/apple/REASlowAnimations.mm
Eric FELIXINE e30ae8ed09 feat(smart-app): implement complete mobile app MVP
- App.tsx: full navigation (Auth stack + Main tabs with 5 screens)
- Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen
- HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors
- MapScreen: interactive map with layer toggles (6 layers)
- MarketplaceScreen: categories (6), products (5), search
- ChatScreen: AI chat with quick prompts (4), bot responses
- ProfileScreen: user info, stats, menu (9 items), logout
- AlertsScreen: alert list with severity, acknowledge
- SensorsScreen: sensor list with type filters (6 types), search
- ZonesScreen: zone cards with stats
- SettingsScreen: language picker (FR/EN/ES/DE), privacy, about
- Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n
- Hooks: useSensors, useAlerts, useNotifications, useLocation
- Components: Card, Button, LoadingSpinner, ErrorBoundary, Header
- Services: iotService, notificationService (with axios API client)
- Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN)
- Theme: colors.ts with full design system (Blue Ocean palette)
- Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
2026-06-01 18:00:35 -04:00

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#import <QuartzCore/QuartzCore.h>
#import <RNReanimated/REASlowAnimations.h>
#if TARGET_IPHONE_SIMULATOR
#import <dlfcn.h>
#endif
namespace reanimated {
CGFloat getUIAnimationDragCoefficient(void)
{
static float (*UIAnimationDragCoefficient)(void) = NULL;
#if TARGET_IPHONE_SIMULATOR
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
UIAnimationDragCoefficient = (float (*)(void))dlsym(RTLD_DEFAULT, "UIAnimationDragCoefficient");
});
#endif
return UIAnimationDragCoefficient ? UIAnimationDragCoefficient() : 1.f;
}
CFTimeInterval calculateTimestampWithSlowAnimations(CFTimeInterval currentTimestamp)
{
#if TARGET_IPHONE_SIMULATOR
static CFTimeInterval dragCoefChangedTimestamp = CACurrentMediaTime();
static CGFloat previousDragCoef = getUIAnimationDragCoefficient();
const CGFloat dragCoef = getUIAnimationDragCoefficient();
if (previousDragCoef != dragCoef) {
previousDragCoef = dragCoef;
dragCoefChangedTimestamp = CACurrentMediaTime();
}
const bool areSlowAnimationsEnabled = dragCoef != 1.f;
if (areSlowAnimationsEnabled) {
return (dragCoefChangedTimestamp + (currentTimestamp - dragCoefChangedTimestamp) / dragCoef);
} else {
return currentTimestamp;
}
#else
return currentTimestamp;
#endif
}
} // namespace reanimated