- App.tsx: full navigation (Auth stack + Main tabs with 5 screens) - Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen - HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors - MapScreen: interactive map with layer toggles (6 layers) - MarketplaceScreen: categories (6), products (5), search - ChatScreen: AI chat with quick prompts (4), bot responses - ProfileScreen: user info, stats, menu (9 items), logout - AlertsScreen: alert list with severity, acknowledge - SensorsScreen: sensor list with type filters (6 types), search - ZonesScreen: zone cards with stats - SettingsScreen: language picker (FR/EN/ES/DE), privacy, about - Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n - Hooks: useSensors, useAlerts, useNotifications, useLocation - Components: Card, Button, LoadingSpinner, ErrorBoundary, Header - Services: iotService, notificationService (with axios API client) - Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN) - Theme: colors.ts with full design system (Blue Ocean palette) - Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
61 lines
1020 B
Plaintext
61 lines
1020 B
Plaintext
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import <React/RCTValueAnimatedNode.h>
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@interface RCTValueAnimatedNode ()
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@property (nonatomic, assign) CGFloat offset;
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@end
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@implementation RCTValueAnimatedNode
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@synthesize value = _value;
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- (instancetype)initWithTag:(NSNumber *)tag config:(NSDictionary<NSString *, id> *)config
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{
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if (self = [super initWithTag:tag config:config]) {
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_offset = [self.config[@"offset"] floatValue];
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_value = [self.config[@"value"] floatValue];
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}
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return self;
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}
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- (void)flattenOffset
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{
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_value += _offset;
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_offset = 0;
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}
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- (void)extractOffset
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{
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_offset += _value;
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_value = 0;
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}
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- (CGFloat)value
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{
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return _value + _offset;
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}
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- (id)animatedObject
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{
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return nil;
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}
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- (void)setValue:(CGFloat)value
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{
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_value = value;
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if (_valueObserver) {
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[_valueObserver animatedNode:self didUpdateValue:_value];
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}
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}
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@end
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