- App.tsx: full navigation (Auth stack + Main tabs with 5 screens) - Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen - HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors - MapScreen: interactive map with layer toggles (6 layers) - MarketplaceScreen: categories (6), products (5), search - ChatScreen: AI chat with quick prompts (4), bot responses - ProfileScreen: user info, stats, menu (9 items), logout - AlertsScreen: alert list with severity, acknowledge - SensorsScreen: sensor list with type filters (6 types), search - ZonesScreen: zone cards with stats - SettingsScreen: language picker (FR/EN/ES/DE), privacy, about - Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n - Hooks: useSensors, useAlerts, useNotifications, useLocation - Components: Card, Button, LoadingSpinner, ErrorBoundary, Header - Services: iotService, notificationService (with axios API client) - Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN) - Theme: colors.ts with full design system (Blue Ocean palette) - Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "LongLivedObject.h"
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namespace facebook::react {
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// LongLivedObjectCollection
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LongLivedObjectCollection& LongLivedObjectCollection::get() {
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static LongLivedObjectCollection instance;
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return instance;
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}
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void LongLivedObjectCollection::add(std::shared_ptr<LongLivedObject> so) {
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std::scoped_lock lock(collectionMutex_);
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collection_.insert(std::move(so));
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}
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void LongLivedObjectCollection::remove(const LongLivedObject* o) {
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std::scoped_lock lock(collectionMutex_);
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for (auto p = collection_.begin(); p != collection_.end(); p++) {
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if (p->get() == o) {
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collection_.erase(p);
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break;
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}
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}
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}
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void LongLivedObjectCollection::clear() {
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std::scoped_lock lock(collectionMutex_);
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collection_.clear();
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}
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size_t LongLivedObjectCollection::size() const {
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std::scoped_lock lock(collectionMutex_);
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return collection_.size();
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}
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// LongLivedObject
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void LongLivedObject::allowRelease() {
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LongLivedObjectCollection::get().remove(this);
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}
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} // namespace facebook::react
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