- App.tsx: full navigation (Auth stack + Main tabs with 5 screens) - Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen - HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors - MapScreen: interactive map with layer toggles (6 layers) - MarketplaceScreen: categories (6), products (5), search - ChatScreen: AI chat with quick prompts (4), bot responses - ProfileScreen: user info, stats, menu (9 items), logout - AlertsScreen: alert list with severity, acknowledge - SensorsScreen: sensor list with type filters (6 types), search - ZonesScreen: zone cards with stats - SettingsScreen: language picker (FR/EN/ES/DE), privacy, about - Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n - Hooks: useSensors, useAlerts, useNotifications, useLocation - Components: Card, Button, LoadingSpinner, ErrorBoundary, Header - Services: iotService, notificationService (with axios API client) - Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN) - Theme: colors.ts with full design system (Blue Ocean palette) - Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
39 lines
1.2 KiB
Plaintext
39 lines
1.2 KiB
Plaintext
#import <RNReanimated/REAMessageThread.h>
|
|
|
|
#include <condition_variable>
|
|
#include <mutex>
|
|
|
|
#import <React/RCTCxxUtils.h>
|
|
#import <React/RCTMessageThread.h>
|
|
#import <React/RCTUtils.h>
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
// Essentially the same as RCTMessageThread, but with public fields.
|
|
struct REAMessageThreadPublic {
|
|
// I don't know why we need three vtables (if you know then feel free to
|
|
// explain it instead of this message), but this is what makes the casts in
|
|
// quitSynchronous() work correctly.
|
|
void *vtable1;
|
|
void *vtable2;
|
|
void *vtable3;
|
|
CFRunLoopRef m_cfRunLoop;
|
|
RCTJavaScriptCompleteBlock m_errorBlock;
|
|
std::atomic_bool m_shutdown;
|
|
};
|
|
|
|
// We need to prevent any new code from being executed on the thread as there
|
|
// is an assertion for that in the destructor of RCTMessageThread, but we have
|
|
// to override quitSynchronous() as it would quit the main looper and freeze
|
|
// the app.
|
|
void REAMessageThread::quitSynchronous()
|
|
{
|
|
RCTMessageThread *rctThread = static_cast<RCTMessageThread *>(this);
|
|
REAMessageThreadPublic *rctThreadPublic = reinterpret_cast<REAMessageThreadPublic *>(rctThread);
|
|
rctThreadPublic->m_shutdown = true;
|
|
}
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|