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smart-city-digital-twin-mar…/smart-app-city/frontend/node_modules/react-native-reanimated/apple/native/REAMessageThread.mm
Eric FELIXINE e30ae8ed09 feat(smart-app): implement complete mobile app MVP
- App.tsx: full navigation (Auth stack + Main tabs with 5 screens)
- Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen
- HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors
- MapScreen: interactive map with layer toggles (6 layers)
- MarketplaceScreen: categories (6), products (5), search
- ChatScreen: AI chat with quick prompts (4), bot responses
- ProfileScreen: user info, stats, menu (9 items), logout
- AlertsScreen: alert list with severity, acknowledge
- SensorsScreen: sensor list with type filters (6 types), search
- ZonesScreen: zone cards with stats
- SettingsScreen: language picker (FR/EN/ES/DE), privacy, about
- Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n
- Hooks: useSensors, useAlerts, useNotifications, useLocation
- Components: Card, Button, LoadingSpinner, ErrorBoundary, Header
- Services: iotService, notificationService (with axios API client)
- Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN)
- Theme: colors.ts with full design system (Blue Ocean palette)
- Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
2026-06-01 18:00:35 -04:00

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#import <RNReanimated/REAMessageThread.h>
#include <condition_variable>
#include <mutex>
#import <React/RCTCxxUtils.h>
#import <React/RCTMessageThread.h>
#import <React/RCTUtils.h>
namespace facebook {
namespace react {
// Essentially the same as RCTMessageThread, but with public fields.
struct REAMessageThreadPublic {
// I don't know why we need three vtables (if you know then feel free to
// explain it instead of this message), but this is what makes the casts in
// quitSynchronous() work correctly.
void *vtable1;
void *vtable2;
void *vtable3;
CFRunLoopRef m_cfRunLoop;
RCTJavaScriptCompleteBlock m_errorBlock;
std::atomic_bool m_shutdown;
};
// We need to prevent any new code from being executed on the thread as there
// is an assertion for that in the destructor of RCTMessageThread, but we have
// to override quitSynchronous() as it would quit the main looper and freeze
// the app.
void REAMessageThread::quitSynchronous()
{
RCTMessageThread *rctThread = static_cast<RCTMessageThread *>(this);
REAMessageThreadPublic *rctThreadPublic = reinterpret_cast<REAMessageThreadPublic *>(rctThread);
rctThreadPublic->m_shutdown = true;
}
} // namespace react
} // namespace facebook