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Eric FELIXINE e30ae8ed09 feat(smart-app): implement complete mobile app MVP
- App.tsx: full navigation (Auth stack + Main tabs with 5 screens)
- Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen
- HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors
- MapScreen: interactive map with layer toggles (6 layers)
- MarketplaceScreen: categories (6), products (5), search
- ChatScreen: AI chat with quick prompts (4), bot responses
- ProfileScreen: user info, stats, menu (9 items), logout
- AlertsScreen: alert list with severity, acknowledge
- SensorsScreen: sensor list with type filters (6 types), search
- ZonesScreen: zone cards with stats
- SettingsScreen: language picker (FR/EN/ES/DE), privacy, about
- Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n
- Hooks: useSensors, useAlerts, useNotifications, useLocation
- Components: Card, Button, LoadingSpinner, ErrorBoundary, Header
- Services: iotService, notificationService (with axios API client)
- Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN)
- Theme: colors.ts with full design system (Blue Ocean palette)
- Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
2026-06-01 18:00:35 -04:00

89 lines
2.6 KiB
JavaScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
* @flow
*/
'use strict';
const infoLog = require('../Utilities/infoLog');
type Handler = {
onIterate?: () => void,
onStall: (params: {lastInterval: number, busyTime: number, ...}) => ?string,
...
};
/**
* A utility for tracking stalls in the JS event loop that prevent timers and
* other events from being processed in a timely manner.
*
* The "stall" time is defined as the amount of time in access of the acceptable
* threshold, which is typically around 100-200ms. So if the threshold is set to
* 100 and a timer fires 150 ms later than it was scheduled because the event
* loop was tied up, that would be considered a 50ms stall.
*
* By default, logs stall events to the console when installed. Can also be
* queried with `getStats`.
*/
const JSEventLoopWatchdog = {
getStats: function (): Object {
return {stallCount, totalStallTime, longestStall, acceptableBusyTime};
},
reset: function () {
infoLog('JSEventLoopWatchdog: reset');
totalStallTime = 0;
stallCount = 0;
longestStall = 0;
lastInterval = global.performance.now();
},
addHandler: function (handler: Handler) {
handlers.push(handler);
},
install: function ({thresholdMS}: {thresholdMS: number, ...}) {
acceptableBusyTime = thresholdMS;
if (installed) {
return;
}
installed = true;
lastInterval = global.performance.now();
function iteration() {
const now = global.performance.now();
const busyTime = now - lastInterval;
if (busyTime >= thresholdMS) {
const stallTime = busyTime - thresholdMS;
stallCount++;
totalStallTime += stallTime;
longestStall = Math.max(longestStall, stallTime);
let msg =
`JSEventLoopWatchdog: JS thread busy for ${busyTime}ms. ` +
`${totalStallTime}ms in ${stallCount} stalls so far. `;
handlers.forEach(handler => {
msg += handler.onStall({lastInterval, busyTime}) || '';
});
infoLog(msg);
}
handlers.forEach(handler => {
handler.onIterate && handler.onIterate();
});
lastInterval = now;
setTimeout(iteration, thresholdMS / 5);
}
iteration();
},
};
let acceptableBusyTime = 0;
let installed = false;
let totalStallTime = 0;
let stallCount = 0;
let longestStall = 0;
let lastInterval = 0;
const handlers: Array<Handler> = [];
module.exports = JSEventLoopWatchdog;