Files
Eric FELIXINE e30ae8ed09 feat(smart-app): implement complete mobile app MVP
- App.tsx: full navigation (Auth stack + Main tabs with 5 screens)
- Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen
- HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors
- MapScreen: interactive map with layer toggles (6 layers)
- MarketplaceScreen: categories (6), products (5), search
- ChatScreen: AI chat with quick prompts (4), bot responses
- ProfileScreen: user info, stats, menu (9 items), logout
- AlertsScreen: alert list with severity, acknowledge
- SensorsScreen: sensor list with type filters (6 types), search
- ZonesScreen: zone cards with stats
- SettingsScreen: language picker (FR/EN/ES/DE), privacy, about
- Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n
- Hooks: useSensors, useAlerts, useNotifications, useLocation
- Components: Card, Button, LoadingSpinner, ErrorBoundary, Header
- Services: iotService, notificationService (with axios API client)
- Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN)
- Theme: colors.ts with full design system (Blue Ocean palette)
- Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
2026-06-01 18:00:35 -04:00

42 lines
1.1 KiB
C++

#ifdef RCT_NEW_ARCH_ENABLED
#include "PropsRegistry.h"
namespace reanimated {
std::lock_guard<std::mutex> PropsRegistry::createLock() const {
return std::lock_guard<std::mutex>(mutex_);
}
void PropsRegistry::update(
const ShadowNode::Shared &shadowNode,
folly::dynamic &&props) {
const auto tag = shadowNode->getTag();
const auto it = map_.find(tag);
if (it == map_.cend()) {
// we need to store ShadowNode because `ShadowNode::getFamily`
// returns `ShadowNodeFamily const &` which is non-owning
map_[tag] = std::make_pair(shadowNode, props);
} else {
// no need to update `.first` because ShadowNode's family never changes
// merge new props with old props
it->second.second.update(props);
}
}
void PropsRegistry::for_each(std::function<void(
const ShadowNodeFamily &family,
const folly::dynamic &props)> callback) const {
for (const auto &[_, value] : map_) {
callback(value.first->getFamily(), value.second);
}
}
void PropsRegistry::remove(const Tag tag) {
map_.erase(tag);
}
} // namespace reanimated
#endif // RCT_NEW_ARCH_ENABLED