feat(smart-app): implement complete mobile app MVP

- App.tsx: full navigation (Auth stack + Main tabs with 5 screens)
- Auth: LoginScreen, RegisterScreen, ForgotPasswordScreen
- HomeScreen: dashboard with IoT metrics, weather widget, alerts, quick actions, sensors
- MapScreen: interactive map with layer toggles (6 layers)
- MarketplaceScreen: categories (6), products (5), search
- ChatScreen: AI chat with quick prompts (4), bot responses
- ProfileScreen: user info, stats, menu (9 items), logout
- AlertsScreen: alert list with severity, acknowledge
- SensorsScreen: sensor list with type filters (6 types), search
- ZonesScreen: zone cards with stats
- SettingsScreen: language picker (FR/EN/ES/DE), privacy, about
- Stores: iotStore (sensors, zones, alerts), notificationStore, uiStore + i18n
- Hooks: useSensors, useAlerts, useNotifications, useLocation
- Components: Card, Button, LoadingSpinner, ErrorBoundary, Header
- Services: iotService, notificationService (with axios API client)
- Utils: formatters (temp, AQI, noise, dates), validators (email, password, IBAN)
- Theme: colors.ts with full design system (Blue Ocean palette)
- Ditto: fixed MongoDB connection, new JWT secrets, official gateway image
This commit is contained in:
Eric FELIXINE
2026-06-01 18:00:35 -04:00
parent 08ca495bde
commit e30ae8ed09
35578 changed files with 3703534 additions and 43 deletions

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/**
* @license React
* react-is.development.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
// -----------------------------------------------------------------------------
var enableScopeAPI = false; // Experimental Create Event Handle API.
var enableTransitionTracing = false; // No known bugs, but needs performance testing
var enableLegacyHidden = false; // Enables unstable_avoidThisFallback feature in Fiber
var enableRenderableContext = true; // Enables the `initialValue` option for `useDeferredValue`
// stuff. Intended to enable React core members to more easily debug scheduling
// issues in DEV builds.
var enableDebugTracing = false;
var REACT_ELEMENT_TYPE = Symbol.for('react.transitional.element') ;
var REACT_PORTAL_TYPE = Symbol.for('react.portal');
var REACT_FRAGMENT_TYPE = Symbol.for('react.fragment');
var REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode');
var REACT_PROFILER_TYPE = Symbol.for('react.profiler');
var REACT_PROVIDER_TYPE = Symbol.for('react.provider'); // TODO: Delete with enableRenderableContext
var REACT_CONSUMER_TYPE = Symbol.for('react.consumer');
var REACT_CONTEXT_TYPE = Symbol.for('react.context');
var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref');
var REACT_SUSPENSE_TYPE = Symbol.for('react.suspense');
var REACT_SUSPENSE_LIST_TYPE = Symbol.for('react.suspense_list');
var REACT_MEMO_TYPE = Symbol.for('react.memo');
var REACT_LAZY_TYPE = Symbol.for('react.lazy');
var REACT_OFFSCREEN_TYPE = Symbol.for('react.offscreen');
var REACT_CLIENT_REFERENCE = Symbol.for('react.client.reference');
function isValidElementType(type) {
if (typeof type === 'string' || typeof type === 'function') {
return true;
} // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).
if (type === REACT_FRAGMENT_TYPE || type === REACT_PROFILER_TYPE || enableDebugTracing || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || enableLegacyHidden || type === REACT_OFFSCREEN_TYPE || enableScopeAPI || enableTransitionTracing ) {
return true;
}
if (typeof type === 'object' && type !== null) {
if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || !enableRenderableContext || type.$$typeof === REACT_CONSUMER_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || // This needs to include all possible module reference object
// types supported by any Flight configuration anywhere since
// we don't know which Flight build this will end up being used
// with.
type.$$typeof === REACT_CLIENT_REFERENCE || type.getModuleId !== undefined) {
return true;
}
}
return false;
}
function typeOf(object) {
if (typeof object === 'object' && object !== null) {
var $$typeof = object.$$typeof;
switch ($$typeof) {
case REACT_ELEMENT_TYPE:
var type = object.type;
switch (type) {
case REACT_FRAGMENT_TYPE:
case REACT_PROFILER_TYPE:
case REACT_STRICT_MODE_TYPE:
case REACT_SUSPENSE_TYPE:
case REACT_SUSPENSE_LIST_TYPE:
return type;
default:
var $$typeofType = type && type.$$typeof;
switch ($$typeofType) {
case REACT_CONTEXT_TYPE:
case REACT_FORWARD_REF_TYPE:
case REACT_LAZY_TYPE:
case REACT_MEMO_TYPE:
return $$typeofType;
case REACT_CONSUMER_TYPE:
{
return $$typeofType;
}
// Fall through
case REACT_PROVIDER_TYPE:
// Fall through
default:
return $$typeof;
}
}
case REACT_PORTAL_TYPE:
return $$typeof;
}
}
return undefined;
}
var ContextConsumer = REACT_CONSUMER_TYPE ;
var ContextProvider = REACT_CONTEXT_TYPE ;
var Element = REACT_ELEMENT_TYPE;
var ForwardRef = REACT_FORWARD_REF_TYPE;
var Fragment = REACT_FRAGMENT_TYPE;
var Lazy = REACT_LAZY_TYPE;
var Memo = REACT_MEMO_TYPE;
var Portal = REACT_PORTAL_TYPE;
var Profiler = REACT_PROFILER_TYPE;
var StrictMode = REACT_STRICT_MODE_TYPE;
var Suspense = REACT_SUSPENSE_TYPE;
var SuspenseList = REACT_SUSPENSE_LIST_TYPE;
function isContextConsumer(object) {
{
return typeOf(object) === REACT_CONSUMER_TYPE;
}
}
function isContextProvider(object) {
{
return typeOf(object) === REACT_CONTEXT_TYPE;
}
}
function isElement(object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
}
function isForwardRef(object) {
return typeOf(object) === REACT_FORWARD_REF_TYPE;
}
function isFragment(object) {
return typeOf(object) === REACT_FRAGMENT_TYPE;
}
function isLazy(object) {
return typeOf(object) === REACT_LAZY_TYPE;
}
function isMemo(object) {
return typeOf(object) === REACT_MEMO_TYPE;
}
function isPortal(object) {
return typeOf(object) === REACT_PORTAL_TYPE;
}
function isProfiler(object) {
return typeOf(object) === REACT_PROFILER_TYPE;
}
function isStrictMode(object) {
return typeOf(object) === REACT_STRICT_MODE_TYPE;
}
function isSuspense(object) {
return typeOf(object) === REACT_SUSPENSE_TYPE;
}
function isSuspenseList(object) {
return typeOf(object) === REACT_SUSPENSE_LIST_TYPE;
}
exports.ContextConsumer = ContextConsumer;
exports.ContextProvider = ContextProvider;
exports.Element = Element;
exports.ForwardRef = ForwardRef;
exports.Fragment = Fragment;
exports.Lazy = Lazy;
exports.Memo = Memo;
exports.Portal = Portal;
exports.Profiler = Profiler;
exports.StrictMode = StrictMode;
exports.Suspense = Suspense;
exports.SuspenseList = SuspenseList;
exports.isContextConsumer = isContextConsumer;
exports.isContextProvider = isContextProvider;
exports.isElement = isElement;
exports.isForwardRef = isForwardRef;
exports.isFragment = isFragment;
exports.isLazy = isLazy;
exports.isMemo = isMemo;
exports.isPortal = isPortal;
exports.isProfiler = isProfiler;
exports.isStrictMode = isStrictMode;
exports.isSuspense = isSuspense;
exports.isSuspenseList = isSuspenseList;
exports.isValidElementType = isValidElementType;
exports.typeOf = typeOf;
})();
}

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/**
* @license React
* react-is.production.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
"use strict";
var REACT_ELEMENT_TYPE = Symbol.for("react.transitional.element"),
REACT_PORTAL_TYPE = Symbol.for("react.portal"),
REACT_FRAGMENT_TYPE = Symbol.for("react.fragment"),
REACT_STRICT_MODE_TYPE = Symbol.for("react.strict_mode"),
REACT_PROFILER_TYPE = Symbol.for("react.profiler");
Symbol.for("react.provider");
var REACT_CONSUMER_TYPE = Symbol.for("react.consumer"),
REACT_CONTEXT_TYPE = Symbol.for("react.context"),
REACT_FORWARD_REF_TYPE = Symbol.for("react.forward_ref"),
REACT_SUSPENSE_TYPE = Symbol.for("react.suspense"),
REACT_SUSPENSE_LIST_TYPE = Symbol.for("react.suspense_list"),
REACT_MEMO_TYPE = Symbol.for("react.memo"),
REACT_LAZY_TYPE = Symbol.for("react.lazy"),
REACT_OFFSCREEN_TYPE = Symbol.for("react.offscreen"),
REACT_CLIENT_REFERENCE = Symbol.for("react.client.reference");
function typeOf(object) {
if ("object" === typeof object && null !== object) {
var $$typeof = object.$$typeof;
switch ($$typeof) {
case REACT_ELEMENT_TYPE:
switch (((object = object.type), object)) {
case REACT_FRAGMENT_TYPE:
case REACT_PROFILER_TYPE:
case REACT_STRICT_MODE_TYPE:
case REACT_SUSPENSE_TYPE:
case REACT_SUSPENSE_LIST_TYPE:
return object;
default:
switch (((object = object && object.$$typeof), object)) {
case REACT_CONTEXT_TYPE:
case REACT_FORWARD_REF_TYPE:
case REACT_LAZY_TYPE:
case REACT_MEMO_TYPE:
return object;
case REACT_CONSUMER_TYPE:
return object;
default:
return $$typeof;
}
}
case REACT_PORTAL_TYPE:
return $$typeof;
}
}
}
exports.ContextConsumer = REACT_CONSUMER_TYPE;
exports.ContextProvider = REACT_CONTEXT_TYPE;
exports.Element = REACT_ELEMENT_TYPE;
exports.ForwardRef = REACT_FORWARD_REF_TYPE;
exports.Fragment = REACT_FRAGMENT_TYPE;
exports.Lazy = REACT_LAZY_TYPE;
exports.Memo = REACT_MEMO_TYPE;
exports.Portal = REACT_PORTAL_TYPE;
exports.Profiler = REACT_PROFILER_TYPE;
exports.StrictMode = REACT_STRICT_MODE_TYPE;
exports.Suspense = REACT_SUSPENSE_TYPE;
exports.SuspenseList = REACT_SUSPENSE_LIST_TYPE;
exports.isContextConsumer = function (object) {
return typeOf(object) === REACT_CONSUMER_TYPE;
};
exports.isContextProvider = function (object) {
return typeOf(object) === REACT_CONTEXT_TYPE;
};
exports.isElement = function (object) {
return (
"object" === typeof object &&
null !== object &&
object.$$typeof === REACT_ELEMENT_TYPE
);
};
exports.isForwardRef = function (object) {
return typeOf(object) === REACT_FORWARD_REF_TYPE;
};
exports.isFragment = function (object) {
return typeOf(object) === REACT_FRAGMENT_TYPE;
};
exports.isLazy = function (object) {
return typeOf(object) === REACT_LAZY_TYPE;
};
exports.isMemo = function (object) {
return typeOf(object) === REACT_MEMO_TYPE;
};
exports.isPortal = function (object) {
return typeOf(object) === REACT_PORTAL_TYPE;
};
exports.isProfiler = function (object) {
return typeOf(object) === REACT_PROFILER_TYPE;
};
exports.isStrictMode = function (object) {
return typeOf(object) === REACT_STRICT_MODE_TYPE;
};
exports.isSuspense = function (object) {
return typeOf(object) === REACT_SUSPENSE_TYPE;
};
exports.isSuspenseList = function (object) {
return typeOf(object) === REACT_SUSPENSE_LIST_TYPE;
};
exports.isValidElementType = function (type) {
return "string" === typeof type ||
"function" === typeof type ||
type === REACT_FRAGMENT_TYPE ||
type === REACT_PROFILER_TYPE ||
type === REACT_STRICT_MODE_TYPE ||
type === REACT_SUSPENSE_TYPE ||
type === REACT_SUSPENSE_LIST_TYPE ||
type === REACT_OFFSCREEN_TYPE ||
("object" === typeof type &&
null !== type &&
(type.$$typeof === REACT_LAZY_TYPE ||
type.$$typeof === REACT_MEMO_TYPE ||
type.$$typeof === REACT_CONTEXT_TYPE ||
type.$$typeof === REACT_CONSUMER_TYPE ||
type.$$typeof === REACT_FORWARD_REF_TYPE ||
type.$$typeof === REACT_CLIENT_REFERENCE ||
void 0 !== type.getModuleId))
? !0
: !1;
};
exports.typeOf = typeOf;

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/**
* @license React
* scheduler-unstable_mock.development.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var enableSchedulerDebugging = false;
var enableProfiling = false;
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
return heap.length === 0 ? null : heap[0];
}
function pop(heap) {
if (heap.length === 0) {
return null;
}
var first = heap[0];
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
}
function siftUp(heap, node, i) {
var index = i;
while (index > 0) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
var halfLength = length >>> 1;
while (index < halfLength) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (compare(left, node) < 0) {
if (rightIndex < length && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (rightIndex < length && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
var currentMockTime = 0;
var scheduledCallback = null;
var scheduledTimeout = null;
var timeoutTime = -1;
var yieldedValues = null;
var expectedNumberOfYields = -1;
var didStop = false;
var isFlushing = false;
var needsPaint = false;
var shouldYieldForPaint = false;
var disableYieldValue = false;
function setDisableYieldValue(newValue) {
disableYieldValue = newValue;
}
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(hasTimeRemaining, initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
var currentTime; if (enableProfiling) ; else {
// No catch in prod code path.
return workLoop(hasTimeRemaining, initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
} // $FlowFixMe[incompatible-use] found when upgrading Flow
var callback = currentTask.callback;
if (typeof callback === 'function') {
// $FlowFixMe[incompatible-use] found when upgrading Flow
currentTask.callback = null; // $FlowFixMe[incompatible-use] found when upgrading Flow
currentPriorityLevel = currentTask.priorityLevel; // $FlowFixMe[incompatible-use] found when upgrading Flow
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
// If a continuation is returned, immediately yield to the main thread
// regardless of how much time is left in the current time slice.
// $FlowFixMe[incompatible-use] found when upgrading Flow
currentTask.callback = continuationCallback;
advanceTimers(currentTime);
if (shouldYieldForPaint) {
needsPaint = true;
return true;
}
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
advanceTimers(currentTime);
}
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
case LowPriority:
case IdlePriority:
break;
default:
priorityLevel = NormalPriority;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_next(eventHandler) {
var priorityLevel;
switch (currentPriorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel;
break;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel; // $FlowFixMe[incompatible-return]
// $FlowFixMe[missing-this-annot]
return function () {
// This is a fork of runWithPriority, inlined for performance.
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var currentTime = getCurrentTime();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
break;
case UserBlockingPriority:
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
break;
case IdlePriority:
timeout = IDLE_PRIORITY_TIMEOUT;
break;
case LowPriority:
timeout = LOW_PRIORITY_TIMEOUT;
break;
case NormalPriority:
default:
timeout = NORMAL_PRIORITY_TIMEOUT;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
return newTask;
}
function unstable_pauseExecution() {
}
function unstable_continueExecution() {
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
function unstable_getFirstCallbackNode() {
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel;
}
function requestHostCallback(callback) {
scheduledCallback = callback;
}
function requestHostTimeout(callback, ms) {
scheduledTimeout = callback;
timeoutTime = currentMockTime + ms;
}
function cancelHostTimeout() {
scheduledTimeout = null;
timeoutTime = -1;
}
function shouldYieldToHost() {
if (expectedNumberOfYields === 0 && yieldedValues === null || expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
// We yielded at least as many values as expected. Stop flushing.
didStop = true;
return true;
}
return false;
}
function getCurrentTime() {
return currentMockTime;
}
function forceFrameRate() {// No-op
}
function reset() {
if (isFlushing) {
throw new Error('Cannot reset while already flushing work.');
}
currentMockTime = 0;
scheduledCallback = null;
scheduledTimeout = null;
timeoutTime = -1;
yieldedValues = null;
expectedNumberOfYields = -1;
didStop = false;
isFlushing = false;
needsPaint = false;
} // Should only be used via an assertion helper that inspects the yielded values.
function unstable_flushNumberOfYields(count) {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
expectedNumberOfYields = count;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentMockTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
expectedNumberOfYields = -1;
didStop = false;
isFlushing = false;
}
}
}
function unstable_flushUntilNextPaint() {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
shouldYieldForPaint = true;
needsPaint = false;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentMockTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
shouldYieldForPaint = false;
didStop = false;
isFlushing = false;
}
}
return false;
}
function unstable_hasPendingWork() {
return scheduledCallback !== null;
}
function unstable_flushExpired() {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
isFlushing = true;
try {
var hasMoreWork = scheduledCallback(false, currentMockTime);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
isFlushing = false;
}
}
}
function unstable_flushAllWithoutAsserting() {
// Returns false if no work was flushed.
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentMockTime);
} while (hasMoreWork);
if (!hasMoreWork) {
scheduledCallback = null;
}
return true;
} finally {
isFlushing = false;
}
} else {
return false;
}
}
function unstable_clearLog() {
if (yieldedValues === null) {
return [];
}
var values = yieldedValues;
yieldedValues = null;
return values;
}
function unstable_flushAll() {
if (yieldedValues !== null) {
throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
}
unstable_flushAllWithoutAsserting();
if (yieldedValues !== null) {
throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
}
}
function log(value) {
// eslint-disable-next-line react-internal/no-production-logging
if (console.log.name === 'disabledLog' || disableYieldValue) {
// If console.log has been patched, we assume we're in render
// replaying and we ignore any values yielding in the second pass.
return;
}
if (yieldedValues === null) {
yieldedValues = [value];
} else {
yieldedValues.push(value);
}
}
function unstable_advanceTime(ms) {
// eslint-disable-next-line react-internal/no-production-logging
if (console.log.name === 'disabledLog' || disableYieldValue) {
// If console.log has been patched, we assume we're in render
// replaying and we ignore any time advancing in the second pass.
return;
}
currentMockTime += ms;
if (scheduledTimeout !== null && timeoutTime <= currentMockTime) {
scheduledTimeout(currentMockTime);
timeoutTime = -1;
scheduledTimeout = null;
}
}
function requestPaint() {
needsPaint = true;
}
var unstable_Profiling = null;
exports.log = log;
exports.reset = reset;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_advanceTime = unstable_advanceTime;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_clearLog = unstable_clearLog;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_flushAll = unstable_flushAll;
exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
exports.unstable_flushExpired = unstable_flushExpired;
exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
exports.unstable_forceFrameRate = forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_hasPendingWork = unstable_hasPendingWork;
exports.unstable_next = unstable_next;
exports.unstable_now = getCurrentTime;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_setDisableYieldValue = setDisableYieldValue;
exports.unstable_shouldYield = shouldYieldToHost;
exports.unstable_wrapCallback = unstable_wrapCallback;
})();
}

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/**
* @license React
* scheduler-unstable_mock.production.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
"use strict";
function push(heap, node) {
var index = heap.length;
heap.push(node);
a: for (; 0 < index; ) {
var parentIndex = (index - 1) >>> 1,
parent = heap[parentIndex];
if (0 < compare(parent, node))
(heap[parentIndex] = node), (heap[index] = parent), (index = parentIndex);
else break a;
}
}
function peek(heap) {
return 0 === heap.length ? null : heap[0];
}
function pop(heap) {
if (0 === heap.length) return null;
var first = heap[0],
last = heap.pop();
if (last !== first) {
heap[0] = last;
a: for (
var index = 0, length = heap.length, halfLength = length >>> 1;
index < halfLength;
) {
var leftIndex = 2 * (index + 1) - 1,
left = heap[leftIndex],
rightIndex = leftIndex + 1,
right = heap[rightIndex];
if (0 > compare(left, last))
rightIndex < length && 0 > compare(right, left)
? ((heap[index] = right),
(heap[rightIndex] = last),
(index = rightIndex))
: ((heap[index] = left),
(heap[leftIndex] = last),
(index = leftIndex));
else if (rightIndex < length && 0 > compare(right, last))
(heap[index] = right), (heap[rightIndex] = last), (index = rightIndex);
else break a;
}
}
return first;
}
function compare(a, b) {
var diff = a.sortIndex - b.sortIndex;
return 0 !== diff ? diff : a.id - b.id;
}
var taskQueue = [],
timerQueue = [],
taskIdCounter = 1,
currentTask = null,
currentPriorityLevel = 3,
isPerformingWork = !1,
isHostCallbackScheduled = !1,
isHostTimeoutScheduled = !1,
currentMockTime = 0,
scheduledCallback = null,
scheduledTimeout = null,
timeoutTime = -1,
yieldedValues = null,
expectedNumberOfYields = -1,
didStop = !1,
isFlushing = !1,
needsPaint = !1,
shouldYieldForPaint = !1,
disableYieldValue = !1;
function advanceTimers(currentTime) {
for (var timer = peek(timerQueue); null !== timer; ) {
if (null === timer.callback) pop(timerQueue);
else if (timer.startTime <= currentTime)
pop(timerQueue),
(timer.sortIndex = timer.expirationTime),
push(taskQueue, timer);
else break;
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = !1;
advanceTimers(currentTime);
if (!isHostCallbackScheduled)
if (null !== peek(taskQueue))
(isHostCallbackScheduled = !0), (scheduledCallback = flushWork);
else {
var firstTimer = peek(timerQueue);
null !== firstTimer &&
((currentTime = firstTimer.startTime - currentTime),
(scheduledTimeout = handleTimeout),
(timeoutTime = currentMockTime + currentTime));
}
}
function flushWork(hasTimeRemaining, initialTime) {
isHostCallbackScheduled = !1;
isHostTimeoutScheduled &&
((isHostTimeoutScheduled = !1),
(scheduledTimeout = null),
(timeoutTime = -1));
isPerformingWork = !0;
var previousPriorityLevel = currentPriorityLevel;
try {
a: {
advanceTimers(initialTime);
for (
currentTask = peek(taskQueue);
null !== currentTask &&
(!(currentTask.expirationTime > initialTime) ||
(hasTimeRemaining && !shouldYieldToHost()));
) {
var callback = currentTask.callback;
if ("function" === typeof callback) {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var continuationCallback = callback(
currentTask.expirationTime <= initialTime
);
initialTime = currentMockTime;
if ("function" === typeof continuationCallback) {
if (
((currentTask.callback = continuationCallback),
advanceTimers(initialTime),
shouldYieldForPaint)
) {
var JSCompiler_inline_result = (needsPaint = !0);
break a;
}
} else
currentTask === peek(taskQueue) && pop(taskQueue),
advanceTimers(initialTime);
} else pop(taskQueue);
currentTask = peek(taskQueue);
}
if (null !== currentTask) JSCompiler_inline_result = !0;
else {
var firstTimer = peek(timerQueue);
if (null !== firstTimer) {
var ms = firstTimer.startTime - initialTime;
scheduledTimeout = handleTimeout;
timeoutTime = currentMockTime + ms;
}
JSCompiler_inline_result = !1;
}
}
return JSCompiler_inline_result;
} finally {
(currentTask = null),
(currentPriorityLevel = previousPriorityLevel),
(isPerformingWork = !1);
}
}
function shouldYieldToHost() {
return (0 === expectedNumberOfYields && null === yieldedValues) ||
(-1 !== expectedNumberOfYields &&
null !== yieldedValues &&
yieldedValues.length >= expectedNumberOfYields) ||
(shouldYieldForPaint && needsPaint)
? (didStop = !0)
: !1;
}
function unstable_flushAllWithoutAsserting() {
if (isFlushing) throw Error("Already flushing work.");
if (null !== scheduledCallback) {
var cb = scheduledCallback;
isFlushing = !0;
try {
var hasMoreWork = !0;
do hasMoreWork = cb(!0, currentMockTime);
while (hasMoreWork);
hasMoreWork || (scheduledCallback = null);
return !0;
} finally {
isFlushing = !1;
}
} else return !1;
}
exports.log = function (value) {
"disabledLog" === console.log.name ||
disableYieldValue ||
(null === yieldedValues
? (yieldedValues = [value])
: yieldedValues.push(value));
};
exports.reset = function () {
if (isFlushing) throw Error("Cannot reset while already flushing work.");
currentMockTime = 0;
scheduledTimeout = scheduledCallback = null;
timeoutTime = -1;
yieldedValues = null;
expectedNumberOfYields = -1;
needsPaint = isFlushing = didStop = !1;
};
exports.unstable_IdlePriority = 5;
exports.unstable_ImmediatePriority = 1;
exports.unstable_LowPriority = 4;
exports.unstable_NormalPriority = 3;
exports.unstable_Profiling = null;
exports.unstable_UserBlockingPriority = 2;
exports.unstable_advanceTime = function (ms) {
"disabledLog" === console.log.name ||
disableYieldValue ||
((currentMockTime += ms),
null !== scheduledTimeout &&
timeoutTime <= currentMockTime &&
(scheduledTimeout(currentMockTime),
(timeoutTime = -1),
(scheduledTimeout = null)));
};
exports.unstable_cancelCallback = function (task) {
task.callback = null;
};
exports.unstable_clearLog = function () {
if (null === yieldedValues) return [];
var values = yieldedValues;
yieldedValues = null;
return values;
};
exports.unstable_continueExecution = function () {
isHostCallbackScheduled ||
isPerformingWork ||
((isHostCallbackScheduled = !0), (scheduledCallback = flushWork));
};
exports.unstable_flushAll = function () {
if (null !== yieldedValues)
throw Error(
"Log is not empty. Assert on the log of yielded values before flushing additional work."
);
unstable_flushAllWithoutAsserting();
if (null !== yieldedValues)
throw Error(
"While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])"
);
};
exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
exports.unstable_flushExpired = function () {
if (isFlushing) throw Error("Already flushing work.");
if (null !== scheduledCallback) {
isFlushing = !0;
try {
scheduledCallback(!1, currentMockTime) || (scheduledCallback = null);
} finally {
isFlushing = !1;
}
}
};
exports.unstable_flushNumberOfYields = function (count) {
if (isFlushing) throw Error("Already flushing work.");
if (null !== scheduledCallback) {
var cb = scheduledCallback;
expectedNumberOfYields = count;
isFlushing = !0;
try {
count = !0;
do count = cb(!0, currentMockTime);
while (count && !didStop);
count || (scheduledCallback = null);
} finally {
(expectedNumberOfYields = -1), (isFlushing = didStop = !1);
}
}
};
exports.unstable_flushUntilNextPaint = function () {
if (isFlushing) throw Error("Already flushing work.");
if (null !== scheduledCallback) {
var cb = scheduledCallback;
shouldYieldForPaint = !0;
needsPaint = !1;
isFlushing = !0;
try {
var hasMoreWork = !0;
do hasMoreWork = cb(!0, currentMockTime);
while (hasMoreWork && !didStop);
hasMoreWork || (scheduledCallback = null);
} finally {
isFlushing = didStop = shouldYieldForPaint = !1;
}
}
return !1;
};
exports.unstable_forceFrameRate = function () {};
exports.unstable_getCurrentPriorityLevel = function () {
return currentPriorityLevel;
};
exports.unstable_getFirstCallbackNode = function () {
return peek(taskQueue);
};
exports.unstable_hasPendingWork = function () {
return null !== scheduledCallback;
};
exports.unstable_next = function (eventHandler) {
switch (currentPriorityLevel) {
case 1:
case 2:
case 3:
var priorityLevel = 3;
break;
default:
priorityLevel = currentPriorityLevel;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
exports.unstable_now = function () {
return currentMockTime;
};
exports.unstable_pauseExecution = function () {};
exports.unstable_requestPaint = function () {
needsPaint = !0;
};
exports.unstable_runWithPriority = function (priorityLevel, eventHandler) {
switch (priorityLevel) {
case 1:
case 2:
case 3:
case 4:
case 5:
break;
default:
priorityLevel = 3;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
exports.unstable_scheduleCallback = function (
priorityLevel,
callback,
options
) {
var currentTime = currentMockTime;
"object" === typeof options && null !== options
? ((options = options.delay),
(options =
"number" === typeof options && 0 < options
? currentTime + options
: currentTime))
: (options = currentTime);
switch (priorityLevel) {
case 1:
var timeout = -1;
break;
case 2:
timeout = 250;
break;
case 5:
timeout = 1073741823;
break;
case 4:
timeout = 1e4;
break;
default:
timeout = 5e3;
}
timeout = options + timeout;
priorityLevel = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: options,
expirationTime: timeout,
sortIndex: -1
};
options > currentTime
? ((priorityLevel.sortIndex = options),
push(timerQueue, priorityLevel),
null === peek(taskQueue) &&
priorityLevel === peek(timerQueue) &&
(isHostTimeoutScheduled
? ((scheduledTimeout = null), (timeoutTime = -1))
: (isHostTimeoutScheduled = !0),
(scheduledTimeout = handleTimeout),
(timeoutTime = currentMockTime + (options - currentTime))))
: ((priorityLevel.sortIndex = timeout),
push(taskQueue, priorityLevel),
isHostCallbackScheduled ||
isPerformingWork ||
((isHostCallbackScheduled = !0), (scheduledCallback = flushWork)));
return priorityLevel;
};
exports.unstable_setDisableYieldValue = function (newValue) {
disableYieldValue = newValue;
};
exports.unstable_shouldYield = shouldYieldToHost;
exports.unstable_wrapCallback = function (callback) {
var parentPriorityLevel = currentPriorityLevel;
return function () {
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
};

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/**
* @license React
* scheduler-unstable_post_task.development.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
var perf = window.performance;
var setTimeout = window.setTimeout; // Use experimental Chrome Scheduler postTask API.
var scheduler = global.scheduler;
var getCurrentTime = perf.now.bind(perf);
var unstable_now = getCurrentTime; // Scheduler periodically yields in case there is other work on the main
// thread, like user events. By default, it yields multiple times per frame.
// It does not attempt to align with frame boundaries, since most tasks don't
// need to be frame aligned; for those that do, use requestAnimationFrame.
var yieldInterval = 5;
var deadline = 0;
var currentPriorityLevel_DEPRECATED = NormalPriority; // Always yield at the end of the frame.
function unstable_shouldYield() {
return getCurrentTime() >= deadline;
}
function unstable_requestPaint() {// Since we yield every frame regardless, `requestPaint` has no effect.
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var postTaskPriority;
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
postTaskPriority = 'user-blocking';
break;
case LowPriority:
case NormalPriority:
postTaskPriority = 'user-visible';
break;
case IdlePriority:
postTaskPriority = 'background';
break;
default:
postTaskPriority = 'user-visible';
break;
}
var controller = new TaskController({
priority: postTaskPriority
});
var postTaskOptions = {
delay: typeof options === 'object' && options !== null ? options.delay : 0,
signal: controller.signal
};
var node = {
_controller: controller
};
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, callback), postTaskOptions).catch(handleAbortError);
return node;
}
function runTask(priorityLevel, postTaskPriority, node, callback) {
deadline = getCurrentTime() + yieldInterval;
try {
currentPriorityLevel_DEPRECATED = priorityLevel;
var didTimeout_DEPRECATED = false;
var result = callback(didTimeout_DEPRECATED);
if (typeof result === 'function') {
// Assume this is a continuation
var continuation = result;
var continuationOptions = {
signal: node._controller.signal
};
var nextTask = runTask.bind(null, priorityLevel, postTaskPriority, node, continuation);
if (scheduler.yield !== undefined) {
scheduler.yield(continuationOptions).then(nextTask).catch(handleAbortError);
} else {
scheduler.postTask(nextTask, continuationOptions).catch(handleAbortError);
}
}
} catch (error) {
// We're inside a `postTask` promise. If we don't handle this error, then it
// will trigger an "Unhandled promise rejection" error. We don't want that,
// but we do want the default error reporting behavior that normal
// (non-Promise) tasks get for unhandled errors.
//
// So we'll re-throw the error inside a regular browser task.
setTimeout(function () {
throw error;
});
} finally {
currentPriorityLevel_DEPRECATED = NormalPriority;
}
}
function handleAbortError(error) {// Abort errors are an implementation detail. We don't expose the
// TaskController to the user, nor do we expose the promise that is returned
// from `postTask`. So we should suppress them, since there's no way for the
// user to handle them.
}
function unstable_cancelCallback(node) {
var controller = node._controller;
controller.abort();
}
function unstable_runWithPriority(priorityLevel, callback) {
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = priorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel_DEPRECATED;
}
function unstable_next(callback) {
var priorityLevel;
switch (currentPriorityLevel_DEPRECATED) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel_DEPRECATED;
break;
}
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = priorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel_DEPRECATED;
return function () {
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = parentPriorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
};
}
function unstable_forceFrameRate() {}
function unstable_pauseExecution() {}
function unstable_continueExecution() {}
function unstable_getFirstCallbackNode() {
return null;
} // Currently no profiling build
var unstable_Profiling = null;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_forceFrameRate = unstable_forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_now = unstable_now;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = unstable_shouldYield;
exports.unstable_wrapCallback = unstable_wrapCallback;
})();
}

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/**
* @license React
* scheduler-unstable_post_task.production.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
"use strict";
var perf = window.performance,
setTimeout = window.setTimeout,
scheduler = global.scheduler,
getCurrentTime = perf.now.bind(perf),
deadline = 0,
currentPriorityLevel_DEPRECATED = 3;
function runTask(priorityLevel, postTaskPriority, node, callback) {
deadline = getCurrentTime() + 5;
try {
currentPriorityLevel_DEPRECATED = priorityLevel;
var result = callback(!1);
if ("function" === typeof result) {
var continuationOptions = { signal: node._controller.signal },
nextTask = runTask.bind(
null,
priorityLevel,
postTaskPriority,
node,
result
);
void 0 !== scheduler.yield
? scheduler
.yield(continuationOptions)
.then(nextTask)
.catch(handleAbortError)
: scheduler
.postTask(nextTask, continuationOptions)
.catch(handleAbortError);
}
} catch (error) {
setTimeout(function () {
throw error;
});
} finally {
currentPriorityLevel_DEPRECATED = 3;
}
}
function handleAbortError() {}
exports.unstable_IdlePriority = 5;
exports.unstable_ImmediatePriority = 1;
exports.unstable_LowPriority = 4;
exports.unstable_NormalPriority = 3;
exports.unstable_Profiling = null;
exports.unstable_UserBlockingPriority = 2;
exports.unstable_cancelCallback = function (node) {
node._controller.abort();
};
exports.unstable_continueExecution = function () {};
exports.unstable_forceFrameRate = function () {};
exports.unstable_getCurrentPriorityLevel = function () {
return currentPriorityLevel_DEPRECATED;
};
exports.unstable_getFirstCallbackNode = function () {
return null;
};
exports.unstable_next = function (callback) {
switch (currentPriorityLevel_DEPRECATED) {
case 1:
case 2:
case 3:
var priorityLevel = 3;
break;
default:
priorityLevel = currentPriorityLevel_DEPRECATED;
}
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = priorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
};
exports.unstable_now = getCurrentTime;
exports.unstable_pauseExecution = function () {};
exports.unstable_requestPaint = function () {};
exports.unstable_runWithPriority = function (priorityLevel, callback) {
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = priorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
};
exports.unstable_scheduleCallback = function (
priorityLevel,
callback,
options
) {
switch (priorityLevel) {
case 1:
case 2:
var postTaskPriority = "user-blocking";
break;
case 4:
case 3:
postTaskPriority = "user-visible";
break;
case 5:
postTaskPriority = "background";
break;
default:
postTaskPriority = "user-visible";
}
var controller = new TaskController({ priority: postTaskPriority });
options = {
delay: "object" === typeof options && null !== options ? options.delay : 0,
signal: controller.signal
};
controller = { _controller: controller };
scheduler
.postTask(
runTask.bind(null, priorityLevel, postTaskPriority, controller, callback),
options
)
.catch(handleAbortError);
return controller;
};
exports.unstable_shouldYield = function () {
return getCurrentTime() >= deadline;
};
exports.unstable_wrapCallback = function (callback) {
var parentPriorityLevel = currentPriorityLevel_DEPRECATED;
return function () {
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = parentPriorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
};
};

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/**
* @license React
* scheduler.development.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
/* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */
if (
typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' &&
typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart ===
'function'
) {
__REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart(new Error());
}
var enableSchedulerDebugging = false;
var enableProfiling = false;
var frameYieldMs = 5;
var userBlockingPriorityTimeout = 250;
var normalPriorityTimeout = 5000;
var lowPriorityTimeout = 10000;
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
return heap.length === 0 ? null : heap[0];
}
function pop(heap) {
if (heap.length === 0) {
return null;
}
var first = heap[0];
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
}
function siftUp(heap, node, i) {
var index = i;
while (index > 0) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
var halfLength = length >>> 1;
while (index < halfLength) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (compare(left, node) < 0) {
if (rightIndex < length && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (rightIndex < length && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
exports.unstable_now = void 0;
var hasPerformanceNow = // $FlowFixMe[method-unbinding]
typeof performance === 'object' && typeof performance.now === 'function';
if (hasPerformanceNow) {
var localPerformance = performance;
exports.unstable_now = function () {
return localPerformance.now();
};
} else {
var localDate = Date;
var initialTime = localDate.now();
exports.unstable_now = function () {
return localDate.now() - initialTime;
};
} // Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them.
var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null;
var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null;
var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback();
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
var currentTime; if (enableProfiling) ; else {
// No catch in prod code path.
return workLoop(initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && shouldYieldToHost()) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
} // $FlowFixMe[incompatible-use] found when upgrading Flow
var callback = currentTask.callback;
if (typeof callback === 'function') {
// $FlowFixMe[incompatible-use] found when upgrading Flow
currentTask.callback = null; // $FlowFixMe[incompatible-use] found when upgrading Flow
currentPriorityLevel = currentTask.priorityLevel; // $FlowFixMe[incompatible-use] found when upgrading Flow
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = exports.unstable_now();
if (typeof continuationCallback === 'function') {
// If a continuation is returned, immediately yield to the main thread
// regardless of how much time is left in the current time slice.
// $FlowFixMe[incompatible-use] found when upgrading Flow
currentTask.callback = continuationCallback;
advanceTimers(currentTime);
return true;
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
advanceTimers(currentTime);
}
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
case LowPriority:
case IdlePriority:
break;
default:
priorityLevel = NormalPriority;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_next(eventHandler) {
var priorityLevel;
switch (currentPriorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel;
break;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel; // $FlowFixMe[incompatible-return]
// $FlowFixMe[missing-this-annot]
return function () {
// This is a fork of runWithPriority, inlined for performance.
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var currentTime = exports.unstable_now();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
// Times out immediately
timeout = -1;
break;
case UserBlockingPriority:
// Eventually times out
timeout = userBlockingPriorityTimeout;
break;
case IdlePriority:
// Never times out
timeout = maxSigned31BitInt;
break;
case LowPriority:
// Eventually times out
timeout = lowPriorityTimeout;
break;
case NormalPriority:
default:
// Eventually times out
timeout = normalPriorityTimeout;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback();
}
}
return newTask;
}
function unstable_pauseExecution() {
}
function unstable_continueExecution() {
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback();
}
}
function unstable_getFirstCallbackNode() {
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel;
}
var isMessageLoopRunning = false;
var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
// thread, like user events. By default, it yields multiple times per frame.
// It does not attempt to align with frame boundaries, since most tasks don't
// need to be frame aligned; for those that do, use requestAnimationFrame.
var frameInterval = frameYieldMs;
var startTime = -1;
function shouldYieldToHost() {
var timeElapsed = exports.unstable_now() - startTime;
if (timeElapsed < frameInterval) {
// The main thread has only been blocked for a really short amount of time;
// smaller than a single frame. Don't yield yet.
return false;
} // Yield now.
return true;
}
function requestPaint() {}
function forceFrameRate(fps) {
if (fps < 0 || fps > 125) {
// Using console['error'] to evade Babel and ESLint
console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');
return;
}
if (fps > 0) {
frameInterval = Math.floor(1000 / fps);
} else {
// reset the framerate
frameInterval = frameYieldMs;
}
}
var performWorkUntilDeadline = function () {
if (isMessageLoopRunning) {
var currentTime = exports.unstable_now(); // Keep track of the start time so we can measure how long the main thread
// has been blocked.
startTime = currentTime; // If a scheduler task throws, exit the current browser task so the
// error can be observed.
//
// Intentionally not using a try-catch, since that makes some debugging
// techniques harder. Instead, if `flushWork` errors, then `hasMoreWork` will
// remain true, and we'll continue the work loop.
var hasMoreWork = true;
try {
hasMoreWork = flushWork(currentTime);
} finally {
if (hasMoreWork) {
// If there's more work, schedule the next message event at the end
// of the preceding one.
schedulePerformWorkUntilDeadline();
} else {
isMessageLoopRunning = false;
}
}
}
};
var schedulePerformWorkUntilDeadline;
if (typeof localSetImmediate === 'function') {
// Node.js and old IE.
// There's a few reasons for why we prefer setImmediate.
//
// Unlike MessageChannel, it doesn't prevent a Node.js process from exiting.
// (Even though this is a DOM fork of the Scheduler, you could get here
// with a mix of Node.js 15+, which has a MessageChannel, and jsdom.)
// https://github.com/facebook/react/issues/20756
//
// But also, it runs earlier which is the semantic we want.
// If other browsers ever implement it, it's better to use it.
// Although both of these would be inferior to native scheduling.
schedulePerformWorkUntilDeadline = function () {
localSetImmediate(performWorkUntilDeadline);
};
} else if (typeof MessageChannel !== 'undefined') {
// DOM and Worker environments.
// We prefer MessageChannel because of the 4ms setTimeout clamping.
var channel = new MessageChannel();
var port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
schedulePerformWorkUntilDeadline = function () {
port.postMessage(null);
};
} else {
// We should only fallback here in non-browser environments.
schedulePerformWorkUntilDeadline = function () {
// $FlowFixMe[not-a-function] nullable value
localSetTimeout(performWorkUntilDeadline, 0);
};
}
function requestHostCallback() {
if (!isMessageLoopRunning) {
isMessageLoopRunning = true;
schedulePerformWorkUntilDeadline();
}
}
function requestHostTimeout(callback, ms) {
// $FlowFixMe[not-a-function] nullable value
taskTimeoutID = localSetTimeout(function () {
callback(exports.unstable_now());
}, ms);
}
function cancelHostTimeout() {
// $FlowFixMe[not-a-function] nullable value
localClearTimeout(taskTimeoutID);
taskTimeoutID = -1;
}
var unstable_Profiling = null;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_forceFrameRate = forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = shouldYieldToHost;
exports.unstable_wrapCallback = unstable_wrapCallback;
/* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */
if (
typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' &&
typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop ===
'function'
) {
__REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop(new Error());
}
})();
}

View File

@@ -0,0 +1,538 @@
/**
* @license React
* scheduler.native.development.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var enableSchedulerDebugging = false;
var enableProfiling = false;
var frameYieldMs = 5;
var userBlockingPriorityTimeout = 250;
var normalPriorityTimeout = 5000;
var lowPriorityTimeout = 10000;
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
return heap.length === 0 ? null : heap[0];
}
function pop(heap) {
if (heap.length === 0) {
return null;
}
var first = heap[0];
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
}
function siftUp(heap, node, i) {
var index = i;
while (index > 0) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
var halfLength = length >>> 1;
while (index < halfLength) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (compare(left, node) < 0) {
if (rightIndex < length && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (rightIndex < length && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
var getCurrentTime;
var hasPerformanceNow = // $FlowFixMe[method-unbinding]
typeof performance === 'object' && typeof performance.now === 'function';
if (hasPerformanceNow) {
var localPerformance = performance;
getCurrentTime = function () {
return localPerformance.now();
};
} else {
var localDate = Date;
var initialTime = localDate.now();
getCurrentTime = function () {
return localDate.now() - initialTime;
};
} // Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them.
var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null;
var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null;
var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback();
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
var currentTime; if (enableProfiling) ; else {
// No catch in prod code path.
return workLoop(initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && shouldYieldToHost()) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
} // $FlowFixMe[incompatible-use] found when upgrading Flow
var callback = currentTask.callback;
if (typeof callback === 'function') {
// $FlowFixMe[incompatible-use] found when upgrading Flow
currentTask.callback = null; // $FlowFixMe[incompatible-use] found when upgrading Flow
currentPriorityLevel = currentTask.priorityLevel; // $FlowFixMe[incompatible-use] found when upgrading Flow
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
// If a continuation is returned, immediately yield to the main thread
// regardless of how much time is left in the current time slice.
// $FlowFixMe[incompatible-use] found when upgrading Flow
currentTask.callback = continuationCallback;
advanceTimers(currentTime);
return true;
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
advanceTimers(currentTime);
}
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_scheduleCallback$1(priorityLevel, callback, options) {
var currentTime = getCurrentTime();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
// Times out immediately
timeout = -1;
break;
case UserBlockingPriority:
// Eventually times out
timeout = userBlockingPriorityTimeout;
break;
case IdlePriority:
// Never times out
timeout = maxSigned31BitInt;
break;
case LowPriority:
// Eventually times out
timeout = lowPriorityTimeout;
break;
case NormalPriority:
default:
// Eventually times out
timeout = normalPriorityTimeout;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback();
}
}
return newTask;
}
function unstable_cancelCallback$1(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel$1() {
return currentPriorityLevel;
}
var isMessageLoopRunning = false;
var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
// thread, like user events. By default, it yields multiple times per frame.
// It does not attempt to align with frame boundaries, since most tasks don't
// need to be frame aligned; for those that do, use requestAnimationFrame.
var frameInterval = frameYieldMs;
var startTime = -1;
function shouldYieldToHost() {
var timeElapsed = getCurrentTime() - startTime;
if (timeElapsed < frameInterval) {
// The main thread has only been blocked for a really short amount of time;
// smaller than a single frame. Don't yield yet.
return false;
} // Yield now.
return true;
}
function requestPaint() {}
var performWorkUntilDeadline = function () {
if (isMessageLoopRunning) {
var currentTime = getCurrentTime(); // Keep track of the start time so we can measure how long the main thread
// has been blocked.
startTime = currentTime; // If a scheduler task throws, exit the current browser task so the
// error can be observed.
//
// Intentionally not using a try-catch, since that makes some debugging
// techniques harder. Instead, if `flushWork` errors, then `hasMoreWork` will
// remain true, and we'll continue the work loop.
var hasMoreWork = true;
try {
hasMoreWork = flushWork(currentTime);
} finally {
if (hasMoreWork) {
// If there's more work, schedule the next message event at the end
// of the preceding one.
schedulePerformWorkUntilDeadline();
} else {
isMessageLoopRunning = false;
}
}
}
};
var schedulePerformWorkUntilDeadline;
if (typeof localSetImmediate === 'function') {
// Node.js and old IE.
// There's a few reasons for why we prefer setImmediate.
//
// Unlike MessageChannel, it doesn't prevent a Node.js process from exiting.
// (Even though this is a DOM fork of the Scheduler, you could get here
// with a mix of Node.js 15+, which has a MessageChannel, and jsdom.)
// https://github.com/facebook/react/issues/20756
//
// But also, it runs earlier which is the semantic we want.
// If other browsers ever implement it, it's better to use it.
// Although both of these would be inferior to native scheduling.
schedulePerformWorkUntilDeadline = function () {
localSetImmediate(performWorkUntilDeadline);
};
} else if (typeof MessageChannel !== 'undefined') {
// DOM and Worker environments.
// We prefer MessageChannel because of the 4ms setTimeout clamping.
var channel = new MessageChannel();
var port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
schedulePerformWorkUntilDeadline = function () {
port.postMessage(null);
};
} else {
// We should only fallback here in non-browser environments.
schedulePerformWorkUntilDeadline = function () {
// $FlowFixMe[not-a-function] nullable value
localSetTimeout(performWorkUntilDeadline, 0);
};
}
function requestHostCallback() {
if (!isMessageLoopRunning) {
isMessageLoopRunning = true;
schedulePerformWorkUntilDeadline();
}
}
function requestHostTimeout(callback, ms) {
// $FlowFixMe[not-a-function] nullable value
taskTimeoutID = localSetTimeout(function () {
callback(getCurrentTime());
}, ms);
}
function cancelHostTimeout() {
// $FlowFixMe[not-a-function] nullable value
localClearTimeout(taskTimeoutID);
taskTimeoutID = -1;
}
// https://github.com/facebook/react-native/blob/main/packages/react-native/ReactCommon/react/renderer/runtimescheduler/RuntimeSchedulerBinding.cpp
var unstable_UserBlockingPriority = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_UserBlockingPriority : UserBlockingPriority;
var unstable_NormalPriority = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_NormalPriority : NormalPriority;
var unstable_IdlePriority = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_IdlePriority : IdlePriority;
var unstable_LowPriority = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_LowPriority : LowPriority;
var unstable_ImmediatePriority = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_ImmediatePriority : ImmediatePriority;
var unstable_scheduleCallback = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_scheduleCallback : unstable_scheduleCallback$1;
var unstable_cancelCallback = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_cancelCallback : unstable_cancelCallback$1;
var unstable_getCurrentPriorityLevel = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_getCurrentPriorityLevel : unstable_getCurrentPriorityLevel$1;
var unstable_shouldYield = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_shouldYield : shouldYieldToHost;
var unstable_requestPaint = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_requestPaint : requestPaint;
var unstable_now = typeof nativeRuntimeScheduler !== 'undefined' ? nativeRuntimeScheduler.unstable_now : getCurrentTime; // These were never implemented on the native scheduler because React never calls them.
// For consistency, let's disable them altogether and make them throw.
var unstable_next = throwNotImplemented;
var unstable_runWithPriority = throwNotImplemented;
var unstable_wrapCallback = throwNotImplemented;
var unstable_continueExecution = throwNotImplemented;
var unstable_pauseExecution = throwNotImplemented;
var unstable_getFirstCallbackNode = throwNotImplemented;
var unstable_forceFrameRate = throwNotImplemented;
var unstable_Profiling = null;
function throwNotImplemented() {
throw Error('Not implemented.');
} // Flow magic to verify the exports of this file match the original version.
exports.unstable_IdlePriority = unstable_IdlePriority;
exports.unstable_ImmediatePriority = unstable_ImmediatePriority;
exports.unstable_LowPriority = unstable_LowPriority;
exports.unstable_NormalPriority = unstable_NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = unstable_UserBlockingPriority;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_forceFrameRate = unstable_forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_now = unstable_now;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = unstable_shouldYield;
exports.unstable_wrapCallback = unstable_wrapCallback;
})();
}

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/**
* @license React
* scheduler.native.production.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
"use strict";
function push(heap, node) {
var index = heap.length;
heap.push(node);
a: for (; 0 < index; ) {
var parentIndex = (index - 1) >>> 1,
parent = heap[parentIndex];
if (0 < compare(parent, node))
(heap[parentIndex] = node), (heap[index] = parent), (index = parentIndex);
else break a;
}
}
function peek(heap) {
return 0 === heap.length ? null : heap[0];
}
function pop(heap) {
if (0 === heap.length) return null;
var first = heap[0],
last = heap.pop();
if (last !== first) {
heap[0] = last;
a: for (
var index = 0, length = heap.length, halfLength = length >>> 1;
index < halfLength;
) {
var leftIndex = 2 * (index + 1) - 1,
left = heap[leftIndex],
rightIndex = leftIndex + 1,
right = heap[rightIndex];
if (0 > compare(left, last))
rightIndex < length && 0 > compare(right, left)
? ((heap[index] = right),
(heap[rightIndex] = last),
(index = rightIndex))
: ((heap[index] = left),
(heap[leftIndex] = last),
(index = leftIndex));
else if (rightIndex < length && 0 > compare(right, last))
(heap[index] = right), (heap[rightIndex] = last), (index = rightIndex);
else break a;
}
}
return first;
}
function compare(a, b) {
var diff = a.sortIndex - b.sortIndex;
return 0 !== diff ? diff : a.id - b.id;
}
var getCurrentTime;
if ("object" === typeof performance && "function" === typeof performance.now) {
var localPerformance = performance;
getCurrentTime = function () {
return localPerformance.now();
};
} else {
var localDate = Date,
initialTime = localDate.now();
getCurrentTime = function () {
return localDate.now() - initialTime;
};
}
var taskQueue = [],
timerQueue = [],
taskIdCounter = 1,
currentTask = null,
currentPriorityLevel = 3,
isPerformingWork = !1,
isHostCallbackScheduled = !1,
isHostTimeoutScheduled = !1,
localSetTimeout = "function" === typeof setTimeout ? setTimeout : null,
localClearTimeout = "function" === typeof clearTimeout ? clearTimeout : null,
localSetImmediate = "undefined" !== typeof setImmediate ? setImmediate : null;
function advanceTimers(currentTime) {
for (var timer = peek(timerQueue); null !== timer; ) {
if (null === timer.callback) pop(timerQueue);
else if (timer.startTime <= currentTime)
pop(timerQueue),
(timer.sortIndex = timer.expirationTime),
push(taskQueue, timer);
else break;
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = !1;
advanceTimers(currentTime);
if (!isHostCallbackScheduled)
if (null !== peek(taskQueue))
(isHostCallbackScheduled = !0),
isMessageLoopRunning ||
((isMessageLoopRunning = !0), schedulePerformWorkUntilDeadline());
else {
var firstTimer = peek(timerQueue);
null !== firstTimer &&
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
function unstable_scheduleCallback$1(priorityLevel, callback, options) {
var currentTime = getCurrentTime();
"object" === typeof options && null !== options
? ((options = options.delay),
(options =
"number" === typeof options && 0 < options
? currentTime + options
: currentTime))
: (options = currentTime);
switch (priorityLevel) {
case 1:
var timeout = -1;
break;
case 2:
timeout = 250;
break;
case 5:
timeout = 1073741823;
break;
case 4:
timeout = 1e4;
break;
default:
timeout = 5e3;
}
timeout = options + timeout;
priorityLevel = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: options,
expirationTime: timeout,
sortIndex: -1
};
options > currentTime
? ((priorityLevel.sortIndex = options),
push(timerQueue, priorityLevel),
null === peek(taskQueue) &&
priorityLevel === peek(timerQueue) &&
(isHostTimeoutScheduled
? (localClearTimeout(taskTimeoutID), (taskTimeoutID = -1))
: (isHostTimeoutScheduled = !0),
requestHostTimeout(handleTimeout, options - currentTime)))
: ((priorityLevel.sortIndex = timeout),
push(taskQueue, priorityLevel),
isHostCallbackScheduled ||
isPerformingWork ||
((isHostCallbackScheduled = !0),
isMessageLoopRunning ||
((isMessageLoopRunning = !0), schedulePerformWorkUntilDeadline())));
return priorityLevel;
}
function unstable_cancelCallback$1(task) {
task.callback = null;
}
function unstable_getCurrentPriorityLevel$1() {
return currentPriorityLevel;
}
var isMessageLoopRunning = !1,
taskTimeoutID = -1,
startTime = -1;
function shouldYieldToHost() {
return 5 > getCurrentTime() - startTime ? !1 : !0;
}
function requestPaint() {}
function performWorkUntilDeadline() {
if (isMessageLoopRunning) {
var currentTime = getCurrentTime();
startTime = currentTime;
var hasMoreWork = !0;
try {
a: {
isHostCallbackScheduled = !1;
isHostTimeoutScheduled &&
((isHostTimeoutScheduled = !1),
localClearTimeout(taskTimeoutID),
(taskTimeoutID = -1));
isPerformingWork = !0;
var previousPriorityLevel = currentPriorityLevel;
try {
b: {
advanceTimers(currentTime);
for (
currentTask = peek(taskQueue);
null !== currentTask &&
!(
currentTask.expirationTime > currentTime && shouldYieldToHost()
);
) {
var callback = currentTask.callback;
if ("function" === typeof callback) {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var continuationCallback = callback(
currentTask.expirationTime <= currentTime
);
currentTime = getCurrentTime();
if ("function" === typeof continuationCallback) {
currentTask.callback = continuationCallback;
advanceTimers(currentTime);
hasMoreWork = !0;
break b;
}
currentTask === peek(taskQueue) && pop(taskQueue);
advanceTimers(currentTime);
} else pop(taskQueue);
currentTask = peek(taskQueue);
}
if (null !== currentTask) hasMoreWork = !0;
else {
var firstTimer = peek(timerQueue);
null !== firstTimer &&
requestHostTimeout(
handleTimeout,
firstTimer.startTime - currentTime
);
hasMoreWork = !1;
}
}
break a;
} finally {
(currentTask = null),
(currentPriorityLevel = previousPriorityLevel),
(isPerformingWork = !1);
}
hasMoreWork = void 0;
}
} finally {
hasMoreWork
? schedulePerformWorkUntilDeadline()
: (isMessageLoopRunning = !1);
}
}
}
var schedulePerformWorkUntilDeadline;
if ("function" === typeof localSetImmediate)
schedulePerformWorkUntilDeadline = function () {
localSetImmediate(performWorkUntilDeadline);
};
else if ("undefined" !== typeof MessageChannel) {
var channel = new MessageChannel(),
port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
schedulePerformWorkUntilDeadline = function () {
port.postMessage(null);
};
} else
schedulePerformWorkUntilDeadline = function () {
localSetTimeout(performWorkUntilDeadline, 0);
};
function requestHostTimeout(callback, ms) {
taskTimeoutID = localSetTimeout(function () {
callback(getCurrentTime());
}, ms);
}
var unstable_UserBlockingPriority =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_UserBlockingPriority
: 2,
unstable_NormalPriority =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_NormalPriority
: 3,
unstable_LowPriority =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_LowPriority
: 4,
unstable_ImmediatePriority =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_ImmediatePriority
: 1,
unstable_scheduleCallback =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_scheduleCallback
: unstable_scheduleCallback$1,
unstable_cancelCallback =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_cancelCallback
: unstable_cancelCallback$1,
unstable_getCurrentPriorityLevel =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_getCurrentPriorityLevel
: unstable_getCurrentPriorityLevel$1,
unstable_shouldYield =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_shouldYield
: shouldYieldToHost,
unstable_requestPaint =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_requestPaint
: requestPaint,
unstable_now =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_now
: getCurrentTime;
function throwNotImplemented() {
throw Error("Not implemented.");
}
exports.unstable_IdlePriority =
"undefined" !== typeof nativeRuntimeScheduler
? nativeRuntimeScheduler.unstable_IdlePriority
: 5;
exports.unstable_ImmediatePriority = unstable_ImmediatePriority;
exports.unstable_LowPriority = unstable_LowPriority;
exports.unstable_NormalPriority = unstable_NormalPriority;
exports.unstable_Profiling = null;
exports.unstable_UserBlockingPriority = unstable_UserBlockingPriority;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_continueExecution = throwNotImplemented;
exports.unstable_forceFrameRate = throwNotImplemented;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = throwNotImplemented;
exports.unstable_next = throwNotImplemented;
exports.unstable_now = unstable_now;
exports.unstable_pauseExecution = throwNotImplemented;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = throwNotImplemented;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = unstable_shouldYield;
exports.unstable_wrapCallback = throwNotImplemented;

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/**
* @license React
* scheduler.production.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
"use strict";
function push(heap, node) {
var index = heap.length;
heap.push(node);
a: for (; 0 < index; ) {
var parentIndex = (index - 1) >>> 1,
parent = heap[parentIndex];
if (0 < compare(parent, node))
(heap[parentIndex] = node), (heap[index] = parent), (index = parentIndex);
else break a;
}
}
function peek(heap) {
return 0 === heap.length ? null : heap[0];
}
function pop(heap) {
if (0 === heap.length) return null;
var first = heap[0],
last = heap.pop();
if (last !== first) {
heap[0] = last;
a: for (
var index = 0, length = heap.length, halfLength = length >>> 1;
index < halfLength;
) {
var leftIndex = 2 * (index + 1) - 1,
left = heap[leftIndex],
rightIndex = leftIndex + 1,
right = heap[rightIndex];
if (0 > compare(left, last))
rightIndex < length && 0 > compare(right, left)
? ((heap[index] = right),
(heap[rightIndex] = last),
(index = rightIndex))
: ((heap[index] = left),
(heap[leftIndex] = last),
(index = leftIndex));
else if (rightIndex < length && 0 > compare(right, last))
(heap[index] = right), (heap[rightIndex] = last), (index = rightIndex);
else break a;
}
}
return first;
}
function compare(a, b) {
var diff = a.sortIndex - b.sortIndex;
return 0 !== diff ? diff : a.id - b.id;
}
exports.unstable_now = void 0;
if ("object" === typeof performance && "function" === typeof performance.now) {
var localPerformance = performance;
exports.unstable_now = function () {
return localPerformance.now();
};
} else {
var localDate = Date,
initialTime = localDate.now();
exports.unstable_now = function () {
return localDate.now() - initialTime;
};
}
var taskQueue = [],
timerQueue = [],
taskIdCounter = 1,
currentTask = null,
currentPriorityLevel = 3,
isPerformingWork = !1,
isHostCallbackScheduled = !1,
isHostTimeoutScheduled = !1,
localSetTimeout = "function" === typeof setTimeout ? setTimeout : null,
localClearTimeout = "function" === typeof clearTimeout ? clearTimeout : null,
localSetImmediate = "undefined" !== typeof setImmediate ? setImmediate : null;
function advanceTimers(currentTime) {
for (var timer = peek(timerQueue); null !== timer; ) {
if (null === timer.callback) pop(timerQueue);
else if (timer.startTime <= currentTime)
pop(timerQueue),
(timer.sortIndex = timer.expirationTime),
push(taskQueue, timer);
else break;
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = !1;
advanceTimers(currentTime);
if (!isHostCallbackScheduled)
if (null !== peek(taskQueue))
(isHostCallbackScheduled = !0), requestHostCallback();
else {
var firstTimer = peek(timerQueue);
null !== firstTimer &&
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
var isMessageLoopRunning = !1,
taskTimeoutID = -1,
frameInterval = 5,
startTime = -1;
function shouldYieldToHost() {
return exports.unstable_now() - startTime < frameInterval ? !1 : !0;
}
function performWorkUntilDeadline() {
if (isMessageLoopRunning) {
var currentTime = exports.unstable_now();
startTime = currentTime;
var hasMoreWork = !0;
try {
a: {
isHostCallbackScheduled = !1;
isHostTimeoutScheduled &&
((isHostTimeoutScheduled = !1),
localClearTimeout(taskTimeoutID),
(taskTimeoutID = -1));
isPerformingWork = !0;
var previousPriorityLevel = currentPriorityLevel;
try {
b: {
advanceTimers(currentTime);
for (
currentTask = peek(taskQueue);
null !== currentTask &&
!(
currentTask.expirationTime > currentTime && shouldYieldToHost()
);
) {
var callback = currentTask.callback;
if ("function" === typeof callback) {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var continuationCallback = callback(
currentTask.expirationTime <= currentTime
);
currentTime = exports.unstable_now();
if ("function" === typeof continuationCallback) {
currentTask.callback = continuationCallback;
advanceTimers(currentTime);
hasMoreWork = !0;
break b;
}
currentTask === peek(taskQueue) && pop(taskQueue);
advanceTimers(currentTime);
} else pop(taskQueue);
currentTask = peek(taskQueue);
}
if (null !== currentTask) hasMoreWork = !0;
else {
var firstTimer = peek(timerQueue);
null !== firstTimer &&
requestHostTimeout(
handleTimeout,
firstTimer.startTime - currentTime
);
hasMoreWork = !1;
}
}
break a;
} finally {
(currentTask = null),
(currentPriorityLevel = previousPriorityLevel),
(isPerformingWork = !1);
}
hasMoreWork = void 0;
}
} finally {
hasMoreWork
? schedulePerformWorkUntilDeadline()
: (isMessageLoopRunning = !1);
}
}
}
var schedulePerformWorkUntilDeadline;
if ("function" === typeof localSetImmediate)
schedulePerformWorkUntilDeadline = function () {
localSetImmediate(performWorkUntilDeadline);
};
else if ("undefined" !== typeof MessageChannel) {
var channel = new MessageChannel(),
port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
schedulePerformWorkUntilDeadline = function () {
port.postMessage(null);
};
} else
schedulePerformWorkUntilDeadline = function () {
localSetTimeout(performWorkUntilDeadline, 0);
};
function requestHostCallback() {
isMessageLoopRunning ||
((isMessageLoopRunning = !0), schedulePerformWorkUntilDeadline());
}
function requestHostTimeout(callback, ms) {
taskTimeoutID = localSetTimeout(function () {
callback(exports.unstable_now());
}, ms);
}
exports.unstable_IdlePriority = 5;
exports.unstable_ImmediatePriority = 1;
exports.unstable_LowPriority = 4;
exports.unstable_NormalPriority = 3;
exports.unstable_Profiling = null;
exports.unstable_UserBlockingPriority = 2;
exports.unstable_cancelCallback = function (task) {
task.callback = null;
};
exports.unstable_continueExecution = function () {
isHostCallbackScheduled ||
isPerformingWork ||
((isHostCallbackScheduled = !0), requestHostCallback());
};
exports.unstable_forceFrameRate = function (fps) {
0 > fps || 125 < fps
? console.error(
"forceFrameRate takes a positive int between 0 and 125, forcing frame rates higher than 125 fps is not supported"
)
: (frameInterval = 0 < fps ? Math.floor(1e3 / fps) : 5);
};
exports.unstable_getCurrentPriorityLevel = function () {
return currentPriorityLevel;
};
exports.unstable_getFirstCallbackNode = function () {
return peek(taskQueue);
};
exports.unstable_next = function (eventHandler) {
switch (currentPriorityLevel) {
case 1:
case 2:
case 3:
var priorityLevel = 3;
break;
default:
priorityLevel = currentPriorityLevel;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
exports.unstable_pauseExecution = function () {};
exports.unstable_requestPaint = function () {};
exports.unstable_runWithPriority = function (priorityLevel, eventHandler) {
switch (priorityLevel) {
case 1:
case 2:
case 3:
case 4:
case 5:
break;
default:
priorityLevel = 3;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
exports.unstable_scheduleCallback = function (
priorityLevel,
callback,
options
) {
var currentTime = exports.unstable_now();
"object" === typeof options && null !== options
? ((options = options.delay),
(options =
"number" === typeof options && 0 < options
? currentTime + options
: currentTime))
: (options = currentTime);
switch (priorityLevel) {
case 1:
var timeout = -1;
break;
case 2:
timeout = 250;
break;
case 5:
timeout = 1073741823;
break;
case 4:
timeout = 1e4;
break;
default:
timeout = 5e3;
}
timeout = options + timeout;
priorityLevel = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: options,
expirationTime: timeout,
sortIndex: -1
};
options > currentTime
? ((priorityLevel.sortIndex = options),
push(timerQueue, priorityLevel),
null === peek(taskQueue) &&
priorityLevel === peek(timerQueue) &&
(isHostTimeoutScheduled
? (localClearTimeout(taskTimeoutID), (taskTimeoutID = -1))
: (isHostTimeoutScheduled = !0),
requestHostTimeout(handleTimeout, options - currentTime)))
: ((priorityLevel.sortIndex = timeout),
push(taskQueue, priorityLevel),
isHostCallbackScheduled ||
isPerformingWork ||
((isHostCallbackScheduled = !0), requestHostCallback()));
return priorityLevel;
};
exports.unstable_shouldYield = shouldYieldToHost;
exports.unstable_wrapCallback = function (callback) {
var parentPriorityLevel = currentPriorityLevel;
return function () {
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
};

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/normalize/8.0.1/normalize.min.css" integrity="sha512-NhSC1YmyruXifcj/KFRWoC561YpHpc5Jtzgvbuzx5VozKpWvQ+4nXhPdFgmx8xqexRcpAglTj9sIBWINXa8x5w==" crossorigin="anonymous" referrerpolicy="no-referrer" />
<style>
@import url('https://fonts.googleapis.com/css2?family=Inter:wght@300;600&display=swap');
:root {
--background: #f8f8fa;
--text-color: #596068;
--secondary-text-color: #1b1f23;
}
body {
font-family: 'Inter', sans-serif;
background-color: var(--background);
}
.logo-box {
margin-top: 10%;
margin-bottom: 15%;
}
.logo-main {
position: relative;
display: flex;
align-items: center;
justify-content: center;
margin-left: auto;
margin-right: auto;
width: 91px;
height: 91px;
border-radius: 24px;
background-color: #fff;
box-shadow: 0px 8.95144px 17.9029px rgba(0, 0, 0, 0.12);
}
.logo-main::before,
.logo-main::after {
display: block;
width: 71px;
height: 71px;
content: '';
border: 1.8px solid #e1e4e8;
box-sizing: border-box;
border-radius: 13px;
position: absolute;
z-index: -1;
top: 31px;
}
.logo-main::before {
transform: rotate(-9.5deg);
right: 55px;
}
.logo-main::after {
transform: rotate(13.7deg);
left: 55px;
}
.info-box {
margin-left: auto;
margin-right: auto;
max-width: 345px;
}
.info-box-header {
font-weight: 600;
font-size: 13px;
line-height: 150%;
letter-spacing: -0.0001em;
color: var(--text-color);
margin-left: 16px;
margin-bottom: 8px;
}
.info-box-description {
background-color: #fff;
border-radius: 8px;
width: 100%;
display: flex;
flex-direction: row;
padding: 16px;
box-sizing: border-box;
}
.info-box-icon {
width: 26px;
height: 26px;
}
.info-box-details {
width: 100%;
}
.info-box-app-name {
padding: 0;
margin: 3px 0 4px 8px;
font-weight: 600;
font-size: 13px;
line-height: 150%;
letter-spacing: -0.0001em;
color: var(--secondary-text-color);
}
.info-box-details-record {
display: flex;
flex-direction: row;
justify-content: space-between;
margin-right: 8px;
padding: 4px 8px;
border-radius: 8px;
}
.info-box-details-record p {
color: var(--text-color);
padding: 0;
margin: 0;
font-size: 12px;
font-weight: 400;
line-height: 150%;
}
.info-box-details-record:nth-child(odd) {
background: #f8f8fa;
}
.bottom-bar {
background-color: #fff;
position: fixed;
left: 0;
right: 0;
bottom: 0;
padding: 17px;
}
@media all and (max-height: 550px) {
.bottom-bar {
position: relative;
}
}
.bottom-bar-header {
font-weight: 600;
font-size: 13px;
line-height: 150%;
letter-spacing: -0.0001em;
color: var(--secondary-text-color);
margin: 0;
padding: 0;
}
.bottom-bar-button {
border: none;
background: inherit;
margin: 12px 0;
padding: 7.5px 0;
width: 100%;
display: block;
border-radius: 4px;
font-weight: 600;
font-size: 14px;
line-height: 150%;
text-align: center;
letter-spacing: -0.0001em;
text-decoration: none;
}
.bottom-bar-button-dark {
background-color: var(--secondary-text-color);
color: #fff;
}
.bottom-bar-button-grey {
background-color: #f0f1f2;
color: var(--secondary-text-color);
}
#alert {
background-color: #fff;
color: var(--secondary-text-color);
padding-top: 20px;
padding-bottom: 20px;
padding-left: 10px;
padding-right: 10px;
text-align: center;
font-size: 16px;
letter-spacing: -0.0001em;
line-height: 150%;
display: none;
}
</style>
<title>Expo Start | Loading Page</title>
</head>
<body>
<div id="alert"></div>
<div class="logo-box">
<div class="logo-background-box">
</div>
<div class="logo-main">
<svg width="46" height="61" viewBox="0 0 46 61" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M0.26519 14.0223C-0.409907 15.1916 0.433964 16.6533 1.78416 16.6533H5.74165L7.11861 59.1335V59.1374C7.11861 59.7428 7.42541 60.2766 7.89203 60.5918C8.0888 60.7248 8.31399 60.8188 8.55659 60.863C8.65912 60.8816 8.76476 60.8914 8.87268 60.8914C9.84136 60.8914 10.6266 60.1061 10.6266 59.1374L11.3645 40.313C12.5872 37.8024 15.2005 36.1226 18.227 36.1226H27.7254C33.8603 36.1226 38.0564 31.9901 39.3187 24.8428C40.581 17.6955 40.3105 16.6578 40.3105 16.6578H44.1683C45.5185 16.6578 46.3624 15.1962 45.6873 14.0269L38.5988 1.74922C37.9237 0.579918 36.2359 0.579917 35.5608 1.74922L28.4723 14.0269C27.7972 15.1962 28.6411 16.6578 29.9913 16.6578H34.1274C34.1274 16.6578 34.2265 20.6048 33.9298 24.8428C33.6331 29.0808 31.923 31.9901 27.7254 31.9901H18.227C15.7212 31.9901 13.4092 32.8954 11.5507 34.3845L12.1074 16.6533H15.9612C17.3114 16.6533 18.1553 15.1916 17.4802 14.0223L10.3916 1.74465C9.71655 0.575351 8.02881 0.57535 7.35371 1.74465L0.26519 14.0223Z" fill="#596068"/>
</svg>
</div>
</div>
<div class="info-box">
<p class="info-box-header">
You are loading
</p>
<div class="info-box-description">
<div class="info-box-icon">
<svg width="26" height="26" viewBox="0 0 26 26" fill="none" xmlns="http://www.w3.org/2000/svg">
<rect width="26" height="26" rx="4" fill="#E95D56"/>
<path d="M16 13C16 16.3137 13.3137 19 10 19C6.68629 19 4 16.3137 4 13C4 9.68629 6.68629 7 10 7C13.3137 7 16 9.68629 16 13Z" fill="white" fill-opacity="0.8"/>
<path d="M22 13C22 16.3137 19.3137 19 16 19C12.6863 19 10 16.3137 10 13C10 9.68629 12.6863 7 16 7C19.3137 7 22 9.68629 22 13Z" fill="white" fill-opacity="0.8"/>
</svg>
</div>
<div class="info-box-details">
<p class="info-box-app-name">{{ AppName }}</p>
<div class="info-box-details-record">
<p>{{ ProjectVersionType }}</p>
<p>{{ ProjectVersion }}</p>
</div>
<!-- <div class="info-box-details-record">
<p>Branch</p>
<p>main</p>
</div> -->
<div class="info-box-details-record">
<p>Path</p>
<p>{{ Path }}</p>
</div>
<!-- <div class="info-box-details-record">
<p>Last commit</p>
<p>Jul 6, 2021, 4:51PM PT</p>
</div> -->
</div>
</div>
</div>
<div class="bottom-bar">
<p class="bottom-bar-header">
How would you like to open this project?
</p>
<a id="expo-dev-client-link" href="/_expo/link?choice=expo-dev-client" class="bottom-bar-button bottom-bar-button-dark">Development Build</a>
<a id="expo-go-link" href="/_expo/link?choice=expo-go" class="bottom-bar-button bottom-bar-button-grey">Expo Go</a>
</div>
<script>
const alertElement = document.getElementById("alert");
const showAlert = (isExpoGo) => {
if (isExpoGo) {
alertElement.innerHTML = 'Unable to open in Expo Go. Please install <b>Expo Go</b> to continue.' +
'<br><a href="https://expo.dev/client">Learn more.</a>';
} else {
alertElement.innerHTML = 'Unable to open in Development Build with the <b>{{ Scheme }}</b> scheme. Please build and install a compatible <b>Development Build</b> to continue.' +
'<br><a href="https://docs.expo.dev/development/build/">Learn more.</a>';
}
alertElement.style.display = "block";
}
const hideAlert = () => {
alertElement.style.display = "none";
}
function findGetParameter(parameterName) {
let result = null;
location.search
.substr(1)
.split("&")
.forEach(function (item) {
const tmp = item.split("=");
if (tmp[0] === parameterName) result = decodeURIComponent(tmp[1]);
});
return result;
}
function tryToDetectDeepLinkFailure(isExpoGo) {
const waitForRedirect = 800;
let didHide = false;
let didLoseFocuse = false;
const onVisibilitychange = (e) => {
if (e.target.visibilityState === 'hidden') {
didHide = true;
hideAlert();
}
};
const clearOnFocus = () => {
hideAlert();
window.removeEventListener('focus', clearOnFocus);
};
const showErrorOnFocus = () => {
window.removeEventListener('focus', showErrorOnFocus);
setTimeout(() => {
window.addEventListener('focus', clearOnFocus);
if (!didHide) {
showAlert(isExpoGo);
}
}, waitForRedirect);
}
const onBlur = () => {
didLoseFocuse = true;
window.removeEventListener('blur', onBlur);
window.addEventListener('focus', showErrorOnFocus);
};
window.addEventListener('blur', onBlur);
document.addEventListener("visibilitychange", onVisibilitychange);
setTimeout(() => {
// A modal was shown. So we need to wait for a user input.
if (didLoseFocuse) {
return;
}
window.addEventListener('focus', clearOnFocus);
document.removeEventListener("visibilitychange", onVisibilitychange);
// deeplink seems to be working
if (didHide) {
return;
}
showAlert(isExpoGo);
}, waitForRedirect);
}
const devClientLink = document.getElementById("expo-dev-client-link");
const goLink = document.getElementById("expo-go-link");
devClientLink.onclick = () => tryToDetectDeepLinkFailure(false);
goLink.onclick = () => tryToDetectDeepLinkFailure(true);
const platform = findGetParameter("platform");
if (platform) {
devClientLink.href += "&platform=" + encodeURIComponent(platform);
goLink.href += "&platform=" + encodeURIComponent(platform);
}
</script>
</body>
</html>

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<title>React DevTools</title>
<style>
html,
body {
width: 100vw;
height: 100vh;
padding: 0;
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, Segoe UI, Roboto, Oxygen,
Ubuntu, Cantarell, Fira Sans, Droid Sans, Helvetica Neue, sans-serif;
}
a {
color: inherit;
text-decoration: none;
}
* {
box-sizing: border-box;
}
#hint {
margin: 1em;
font-size: 16px;
}
#root {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<noscript>
You need to enable JavaScript to run this app.
</noscript>
<div id="hint">Connecting to ReactDevToolsProxy...</div>
<div id="root"></div>
<script type="importmap">
{
"imports": {
"react-devtools-core/standalone": "./react-devtools/standalone.js"
}
}
</script>
<script type="module">
import DevTools from "react-devtools-core/standalone";
/**
* Private command to support DevTools frontend reload
*/
const RELOAD_COMMAND = 'Expo::RELOAD';
function connectAsync(url) {
return new Promise((resolve, reject) => {
const ws = new WebSocket(url);
ws.addEventListener("open", () => {
resolve(ws);
});
ws.addEventListener("close", (e) => {
reject(e);
});
ws.addEventListener("error", (e) => {
reject(e);
});
});
}
async function delayAsync(timeMs) {
return new Promise((resolve) => setTimeout(resolve, timeMs));
}
async function connectAsyncWithRetries(url) {
while (true) {
try {
const ws = await connectAsync(url);
document.getElementById("hint").style.display = "none";
return ws;
} catch {
document.getElementById("hint").style.display = "block";
await delayAsync(5000);
}
}
}
async function main() {
const ws = await connectAsyncWithRetries("ws://localhost:8097");
ws.addEventListener("close", () => {
document.getElementById("hint").style.display = "block";
main();
});
DevTools.setContentDOMNode(document.getElementById("root"));
ws.send(RELOAD_COMMAND);
DevTools.connectToSocket(ws);
}
main();
</script>
</body>
</html>

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// NOTE(EvanBacon): `react-native-web` adds a extra `div`s around the root HTML, these
// make static rendering much harder as we expect the root element to be `<html>`.
// This resolution will alias to a simple in-out component to avoid the extra HTML.
function AppContainer({ children }) {
return children;
}
if (process.env.NODE_ENV !== 'production') {
AppContainer.displayName = 'AppContainer';
}
module.exports = AppContainer;
module.exports.default = AppContainer;

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'use strict';
function emptyFunction() {}
(exports.__esModule = !0), (exports.default = void 0);
var BackHandler = {
exitApp: emptyFunction,
addEventListener: () => ({ remove: emptyFunction }),
removeEventListener: emptyFunction,
},
_default = BackHandler;
(exports.default = _default), (module.exports = exports.default);

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@@ -0,0 +1,12 @@
// NOTE(EvanBacon): `react-native-web` adds a extra `div`s around the root HTML, these
// make static rendering much harder as we expect the root element to be `<html>`.
// This resolution will alias to a simple in-out component to avoid the extra HTML.
function AppContainer({ children }) {
return children;
}
if (process.env.NODE_ENV !== 'production') {
AppContainer.displayName = 'AppContainer';
}
export default AppContainer;

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@@ -0,0 +1,7 @@
function emptyFunction() {}
var BackHandler = {
exitApp: emptyFunction,
addEventListener: () => ({ remove: emptyFunction }),
removeEventListener: emptyFunction,
};
export default BackHandler;

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// https://docs.expo.dev/guides/using-eslint/
module.exports = {
extends: 'expo',
};

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@@ -0,0 +1,6 @@
module.exports = function (api) {
api.cache(true);
return {
presets: ['babel-preset-expo'],
};
};

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<!DOCTYPE html>
<html lang="%LANG_ISO_CODE%">
<head>
<meta charset="utf-8" />
<meta httpEquiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no" />
<title>%WEB_TITLE%</title>
<!-- The `react-native-web` recommended style reset: https://necolas.github.io/react-native-web/docs/setup/#root-element -->
<style id="expo-reset">
/* These styles make the body full-height */
html,
body {
height: 100%;
}
/* These styles disable body scrolling if you are using <ScrollView> */
body {
overflow: hidden;
}
/* These styles make the root element full-height */
#root {
display: flex;
height: 100%;
flex: 1;
}
</style>
</head>
<body>
<!-- Use static rendering with Expo Router to support running without JavaScript. -->
<noscript>
You need to enable JavaScript to run this app.
</noscript>
<!-- The root element for your Expo app. -->
<div id="root"></div>
</body>
</html>

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// Learn more https://docs.expo.io/guides/customizing-metro
const { getDefaultConfig } = require('expo/metro-config');
/** @type {import('expo/metro-config').MetroConfig} */
const config = getDefaultConfig(__dirname);
module.exports = config;

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@@ -0,0 +1,13 @@
{
"headers": [
{
"source": "static/**/*.js",
"headers": [
{
"key": "Cache-Control",
"value": "public, max-age=31536000, immutable"
}
]
}
]
}

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const createExpoWebpackConfigAsync = require('@expo/webpack-config');
module.exports = async function (env, argv) {
const config = await createExpoWebpackConfigAsync(env, argv);
// Customize the config before returning it.
return config;
};